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Blender V5.0
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#include "DNA_screen_types.h"#include "BLT_translation.hh"#include "BKE_context.hh"#include "BKE_screen.hh"#include "UI_interface_layout.hh"#include "UI_resources.hh"#include "RNA_access.hh"#include "FX_shader_types.h"#include "FX_ui_common.h"Go to the source code of this file.
Functions | |
| static void | init_data (ShaderFxData *fx) |
| static void | copy_data (const ShaderFxData *md, ShaderFxData *target) |
| static void | panel_draw (const bContext *, Panel *panel) |
| static void | panel_register (ARegionType *region_type) |
Variables | |
| ShaderFxTypeInfo | shaderfx_Type_Flip |
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Definition at line 30 of file FX_shader_flip.cc.
References BKE_shaderfx_copydata_generic().
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Definition at line 24 of file FX_shader_flip.cc.
References FlipShaderFxData::flag, and FX_FLIP_HORIZONTAL.
Definition at line 35 of file FX_shader_flip.cc.
References IFACE_, Panel::layout, uiLayout::prop(), ptr, uiLayout::row(), shaderfx_panel_end(), shaderfx_panel_get_property_pointers(), UI_ITEM_R_FORCE_BLANK_DECORATE, UI_ITEM_R_TOGGLE, and uiLayout::use_property_split_set().
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Definition at line 52 of file FX_shader_flip.cc.
References eShaderFxType_Flip, panel_draw(), and shaderfx_panel_register().
| ShaderFxTypeInfo shaderfx_Type_Flip |
Definition at line 57 of file FX_shader_flip.cc.