Blender V5.0
compositor_jump_flooding_infos.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
7GPU_SHADER_CREATE_INFO(compositor_jump_flooding)
9PUSH_CONSTANT(int, step_size)
10SAMPLER(0, isampler2D, input_tx)
11IMAGE(0, SINT_16_16, write, iimage2D, output_img)
12COMPUTE_SOURCE("compositor_jump_flooding.glsl")
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define SAMPLER(slot, type, name)
#define PUSH_CONSTANT(type, name)
#define LOCAL_GROUP_SIZE(...)
#define IMAGE(slot, format, qualifiers, type, name)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()
ImageBase< int, 2 > iimage2D
SamplerBase< int, 2 > isampler2D