Blender
V5.0
source
blender
blenkernel
intern
paint_runtime.cc
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/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "
MEM_guardedalloc.h
"
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#include "
DNA_asset_types.h
"
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#include "
BKE_paint_types.hh
"
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namespace
blender::bke
{
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PaintRuntime::PaintRuntime
() =
default
;
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PaintRuntime::~PaintRuntime
()
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{
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MEM_delete(this->
previous_active_brush_reference
);
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}
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}
// namespace blender::bke
BKE_paint_types.hh
DNA_asset_types.h
MEM_guardedalloc.h
Read Guarded memory(de)allocation.
blender::bke
Definition
AS_asset_library.hh:27
blender::bke::PaintRuntime::previous_active_brush_reference
AssetWeakReference * previous_active_brush_reference
Definition
BKE_paint_types.hh:48
blender::bke::PaintRuntime::~PaintRuntime
~PaintRuntime()
Definition
paint_runtime.cc:17
blender::bke::PaintRuntime::PaintRuntime
PaintRuntime()
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