Blender V5.0
paint_runtime.cc
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1/* SPDX-FileCopyrightText: 2005 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#include "MEM_guardedalloc.h"
10
11#include "DNA_asset_types.h"
12
13#include "BKE_paint_types.hh"
14
15namespace blender::bke {
21} // namespace blender::bke
Read Guarded memory(de)allocation.
AssetWeakReference * previous_active_brush_reference