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Blender V5.0
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#include "BKE_action.hh"#include "BKE_armature.hh"#include "BKE_lib_id.hh"#include "BKE_object.hh"#include "BLI_math_vector.hh"#include "DNA_object_types.h"#include "ED_armature.hh"#include "IO_fbx.hh"#include "fbx_import_armature.hh"Go to the source code of this file.
Classes | |
| struct | blender::io::fbx::ArmatureImportContext |
Namespaces | |
| namespace | blender |
| namespace | blender::io |
| namespace | blender::io::fbx |
Functions | |
| static bool | blender::io::fbx::need_create_armature_for_node (const ufbx_node *node) |
| static void | blender::io::fbx::find_bones (const ufbx_node *node, Set< const ufbx_node * > &r_bones) |
| static void | blender::io::fbx::find_fake_bones (const ufbx_node *root_node, const Set< const ufbx_node * > &bones, Set< const ufbx_node * > &r_fake_bones) |
| static Set< const ufbx_node * > | blender::io::fbx::find_all_bones (const ufbx_node *root_node) |
| void | blender::io::fbx::import_armatures (Main &bmain, const ufbx_scene &fbx, FbxElementMapping &mapping, const FBXImportParams ¶ms) |