52 for (
int i = 0;
i < 3;
i++)
58 m_supportVertexLocal = triangle[
i];
65 return m_supportVertexLocal;
69btVector3 btConvexTriangleMeshShape::localGetSupportingVertexWithoutMargin(
const btVector3& vec0)
const
77 vec.setValue(1, 0, 0);
87 m_stridingMesh->InternalProcessAllTriangles(&supportCallback, -aabbMax, aabbMax);
88 supVec = supportCallback.GetSupportVertexLocal();
93void btConvexTriangleMeshShape::batchedUnitVectorGetSupportingVertexWithoutMargin(
const btVector3* vectors,
btVector3* supportVerticesOut,
int numVectors)
const
97 for (
int i = 0;
i < numVectors;
i++)
105 for (
int j = 0; j < numVectors; j++)
110 m_stridingMesh->InternalProcessAllTriangles(&supportCallback, -aabbMax, aabbMax);
111 supportVerticesOut[j] = supportCallback.GetSupportVertexLocal();
115btVector3 btConvexTriangleMeshShape::localGetSupportingVertex(
const btVector3& vec)
const
134int btConvexTriangleMeshShape::getNumVertices()
const
140int btConvexTriangleMeshShape::getNumEdges()
const
150void btConvexTriangleMeshShape::getVertex(
int,
btVector3&)
const
155int btConvexTriangleMeshShape::getNumPlanes()
const
172void btConvexTriangleMeshShape::setLocalScaling(
const btVector3& scaling)
174 m_stridingMesh->setScaling(scaling);
179const btVector3& btConvexTriangleMeshShape::getLocalScaling()
const
181 return m_stridingMesh->getScaling();
194 CenterCallback() : first(
true), ref(0, 0, 0),
sum(0, 0, 0), volume(0)
210 sum += (
btScalar(0.25) * vol) * ((triangle[0] + triangle[1] + triangle[2] + ref));
217 return (volume > 0) ?
sum / volume : ref;
232 InertiaCallback(
btVector3& center) :
sum(0, 0, 0, 0, 0, 0, 0, 0, 0), center(center)
245 for (
int j = 0; j < 3; j++)
247 for (
int k = 0; k <= j; k++)
249 i[j][k] =
i[k][j] = volNeg * (
btScalar(0.1) * (a[j] * a[k] +
b[j] *
b[k] + c[j] * c[k]) +
btScalar(0.05) * (a[j] *
b[k] + a[k] *
b[j] + a[j] * c[k] + a[k] * c[j] +
b[j] * c[k] +
b[k] * c[j]));
269 CenterCallback centerCallback;
271 m_stridingMesh->InternalProcessAllTriangles(¢erCallback, -aabbMax, aabbMax);
272 btVector3 center = centerCallback.getCenter();
273 principal.setOrigin(center);
274 volume = centerCallback.getVolume();
276 InertiaCallback inertiaCallback(center);
277 m_stridingMesh->InternalProcessAllTriangles(&inertiaCallback, -aabbMax, aabbMax);
280 i.diagonalize(principal.getBasis(),
btScalar(0.00001), 20);
281 inertia.setValue(
i[0][0],
i[1][1],
i[2][2]);
SIMD_FORCE_INLINE btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
@ CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE
virtual btScalar getMargin() const =0
btMatrix3x3
The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with...
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
SIMD_FORCE_INLINE btScalar btFabs(btScalar x)
SIMD_FORCE_INLINE btScalar btSqrt(btScalar y)
static T sum(const btAlignedObjectArray< T > &items)
SIMD_FORCE_INLINE btScalar triple(const btVector3 &v1, const btVector3 &v2) const
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
btVector3 GetSupportVertexLocal()
btVector3 m_supportVecLocal
LocalSupportVertexCallback(const btVector3 &supportVecLocal)
virtual void internalProcessTriangleIndex(btVector3 *triangle, int partId, int triangleIndex)
virtual void internalProcessTriangleIndex(btVector3 *triangle, int partId, int triangleIndex)=0
The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape.
dot(value.rgb, luminance_coefficients)") DEFINE_VALUE("REDUCE(lhs