Blender V5.0
blender::nodes::node_composite_colorbalance_cc Namespace Reference

Classes

class  ColorBalanceFunction

Functions

static void cmp_node_colorbalance_declare (NodeDeclarationBuilder &b)
static float3x3 get_white_point_matrix (const float input_temperature, const float input_tint, const float output_temperature, const float output_tint)
static int node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs)
static float4 lift_gamma_gain (const float4 color, const float base_lift, const float4 color_lift, const float base_gamma, const float4 color_gamma, const float base_gain, const float4 color_gain)
static float4 offset_power_slope (const float4 color, const float base_offset, const float4 color_offset, const float base_power, const float4 color_power, const float base_slope, const float4 color_slope)
static float4 white_point_constant (const float4 color, const float factor, const float3x3 white_point_matrix)
static float4 white_point_variable (const float4 color, const float input_temperature, const float input_tint, const float output_temperature, const float output_tint, const float3x3 &scene_to_xyz, const float3x3 &xyz_to_scene)
static float4 color_balance (const float4 color, const float factor, const CMPNodeColorBalanceMethod type, const float base_lift, const float4 color_lift, const float base_gamma, const float4 color_gamma, const float base_gain, const float4 color_gain, const float base_offset, const float4 color_offset, const float base_power, const float4 color_power, const float base_slope, const float4 color_slope, const float input_temperature, const float input_tint, const float output_temperature, const float output_tint, const float3x3 scene_to_xyz, const float3x3 xyz_to_scene)
static void node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder)

Variables

static const EnumPropertyItem type_items []

Function Documentation

◆ cmp_node_colorbalance_declare()

◆ color_balance()

float4 blender::nodes::node_composite_colorbalance_cc::color_balance ( const float4 color,
const float factor,
const CMPNodeColorBalanceMethod type,
const float base_lift,
const float4 color_lift,
const float base_gamma,
const float4 color_gamma,
const float base_gain,
const float4 color_gain,
const float base_offset,
const float4 color_offset,
const float base_power,
const float4 color_power,
const float base_slope,
const float4 color_slope,
const float input_temperature,
const float input_tint,
const float output_temperature,
const float output_tint,
const float3x3 scene_to_xyz,
const float3x3 xyz_to_scene )
static

◆ get_white_point_matrix()

float3x3 blender::nodes::node_composite_colorbalance_cc::get_white_point_matrix ( const float input_temperature,
const float input_tint,
const float output_temperature,
const float output_tint )
static

◆ lift_gamma_gain()

float4 blender::nodes::node_composite_colorbalance_cc::lift_gamma_gain ( const float4 color,
const float base_lift,
const float4 color_lift,
const float base_gamma,
const float4 color_gamma,
const float base_gain,
const float4 color_gain )
static

◆ node_build_multi_function()

void blender::nodes::node_composite_colorbalance_cc::node_build_multi_function ( blender::nodes::NodeMultiFunctionBuilder & builder)
static

◆ node_gpu_material()

◆ offset_power_slope()

float4 blender::nodes::node_composite_colorbalance_cc::offset_power_slope ( const float4 color,
const float base_offset,
const float4 color_offset,
const float base_power,
const float4 color_power,
const float base_slope,
const float4 color_slope )
static

◆ white_point_constant()

float4 blender::nodes::node_composite_colorbalance_cc::white_point_constant ( const float4 color,
const float factor,
const float3x3 white_point_matrix )
static

◆ white_point_variable()

float4 blender::nodes::node_composite_colorbalance_cc::white_point_variable ( const float4 color,
const float input_temperature,
const float input_tint,
const float output_temperature,
const float output_tint,
const float3x3 & scene_to_xyz,
const float3x3 & xyz_to_scene )
static

Variable Documentation

◆ type_items

const EnumPropertyItem blender::nodes::node_composite_colorbalance_cc::type_items[]
static
Initial value:
= {
{CMP_NODE_COLOR_BALANCE_LGG, "LIFT_GAMMA_GAIN", 0, N_("Lift/Gamma/Gain"), ""},
"OFFSET_POWER_SLOPE",
0,
N_("Offset/Power/Slope (ASC-CDL)"),
N_("ASC-CDL standard color correction")},
"WHITEPOINT",
0,
N_("White Point"),
N_("Chromatic adaption from a different white point")},
{0, nullptr, 0, nullptr, nullptr},
}
@ CMP_NODE_COLOR_BALANCE_LGG
@ CMP_NODE_COLOR_BALANCE_ASC_CDL
@ CMP_NODE_COLOR_BALANCE_WHITEPOINT
#define N_(msgid)

Definition at line 35 of file node_composite_colorbalance.cc.

Referenced by cmp_node_colorbalance_declare().