Blender V5.0
render_intern.hh File Reference

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Classes

struct  RenderJobBase

Functions

void OBJECT_OT_material_slot_add (wmOperatorType *ot)
void OBJECT_OT_material_slot_remove (wmOperatorType *ot)
void OBJECT_OT_material_slot_assign (wmOperatorType *ot)
void OBJECT_OT_material_slot_select (wmOperatorType *ot)
void OBJECT_OT_material_slot_deselect (wmOperatorType *ot)
void OBJECT_OT_material_slot_copy (wmOperatorType *ot)
void OBJECT_OT_material_slot_move (wmOperatorType *ot)
void OBJECT_OT_material_slot_remove_unused (wmOperatorType *ot)
void OBJECT_OT_material_slot_remove_all (wmOperatorType *ot)
void MATERIAL_OT_new (wmOperatorType *ot)
void TEXTURE_OT_new (wmOperatorType *ot)
void WORLD_OT_new (wmOperatorType *ot)
void MATERIAL_OT_copy (wmOperatorType *ot)
void MATERIAL_OT_paste (wmOperatorType *ot)
void SCENE_OT_view_layer_add (wmOperatorType *ot)
void SCENE_OT_view_layer_remove (wmOperatorType *ot)
void SCENE_OT_view_layer_add_aov (wmOperatorType *ot)
void SCENE_OT_view_layer_remove_aov (wmOperatorType *ot)
void SCENE_OT_view_layer_add_lightgroup (wmOperatorType *ot)
void SCENE_OT_view_layer_remove_lightgroup (wmOperatorType *ot)
void SCENE_OT_view_layer_add_used_lightgroups (wmOperatorType *ot)
void SCENE_OT_view_layer_remove_unused_lightgroups (wmOperatorType *ot)
void OBJECT_OT_lightprobe_cache_bake (wmOperatorType *ot)
void OBJECT_OT_lightprobe_cache_free (wmOperatorType *ot)
void SCENE_OT_render_view_add (wmOperatorType *ot)
void SCENE_OT_render_view_remove (wmOperatorType *ot)
void TEXTURE_OT_slot_copy (wmOperatorType *ot)
void TEXTURE_OT_slot_paste (wmOperatorType *ot)
void TEXTURE_OT_slot_move (wmOperatorType *ot)
void RENDER_OT_render (wmOperatorType *ot)
void RENDER_OT_shutter_curve_preset (wmOperatorType *ot)
ScrArearender_view_open (bContext *C, int mx, int my, ReportList *reports)
void RENDER_OT_view_show (wmOperatorType *ot)
void RENDER_OT_view_cancel (wmOperatorType *ot)
void RENDER_OT_opengl (wmOperatorType *ot)

Function Documentation

◆ MATERIAL_OT_copy()

void MATERIAL_OT_copy ( wmOperatorType * ot)

◆ MATERIAL_OT_new()

void MATERIAL_OT_new ( wmOperatorType * ot)

◆ MATERIAL_OT_paste()

void MATERIAL_OT_paste ( wmOperatorType * ot)

◆ OBJECT_OT_lightprobe_cache_bake()

◆ OBJECT_OT_lightprobe_cache_free()

◆ OBJECT_OT_material_slot_add()

void OBJECT_OT_material_slot_add ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_assign()

void OBJECT_OT_material_slot_assign ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_copy()

void OBJECT_OT_material_slot_copy ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_deselect()

void OBJECT_OT_material_slot_deselect ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_move()

void OBJECT_OT_material_slot_move ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_remove()

void OBJECT_OT_material_slot_remove ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_remove_all()

void OBJECT_OT_material_slot_remove_all ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_remove_unused()

void OBJECT_OT_material_slot_remove_unused ( wmOperatorType * ot)

◆ OBJECT_OT_material_slot_select()

void OBJECT_OT_material_slot_select ( wmOperatorType * ot)

◆ RENDER_OT_opengl()

◆ RENDER_OT_render()

◆ RENDER_OT_shutter_curve_preset()

◆ RENDER_OT_view_cancel()

void RENDER_OT_view_cancel ( wmOperatorType * ot)

Definition at line 324 of file render_view.cc.

References ED_operator_image_active(), ot, and render_view_cancel_exec().

Referenced by ED_operatortypes_render().

◆ RENDER_OT_view_show()

void RENDER_OT_view_show ( wmOperatorType * ot)

Definition at line 394 of file render_view.cc.

References ED_operator_screenactive(), ot, and render_view_show_invoke().

Referenced by ED_operatortypes_render().

◆ render_view_open()

◆ SCENE_OT_render_view_add()

void SCENE_OT_render_view_add ( wmOperatorType * ot)

Definition at line 1756 of file render_shading.cc.

References OPTYPE_REGISTER, OPTYPE_UNDO, ot, and render_view_add_exec().

Referenced by ED_operatortypes_render().

◆ SCENE_OT_render_view_remove()

void SCENE_OT_render_view_remove ( wmOperatorType * ot)

◆ SCENE_OT_view_layer_add()

◆ SCENE_OT_view_layer_add_aov()

void SCENE_OT_view_layer_add_aov ( wmOperatorType * ot)

◆ SCENE_OT_view_layer_add_lightgroup()

void SCENE_OT_view_layer_add_lightgroup ( wmOperatorType * ot)

◆ SCENE_OT_view_layer_add_used_lightgroups()

void SCENE_OT_view_layer_add_used_lightgroups ( wmOperatorType * ot)

◆ SCENE_OT_view_layer_remove()

void SCENE_OT_view_layer_remove ( wmOperatorType * ot)

◆ SCENE_OT_view_layer_remove_aov()

void SCENE_OT_view_layer_remove_aov ( wmOperatorType * ot)

◆ SCENE_OT_view_layer_remove_lightgroup()

void SCENE_OT_view_layer_remove_lightgroup ( wmOperatorType * ot)

◆ SCENE_OT_view_layer_remove_unused_lightgroups()

void SCENE_OT_view_layer_remove_unused_lightgroups ( wmOperatorType * ot)

◆ TEXTURE_OT_new()

void TEXTURE_OT_new ( wmOperatorType * ot)

Definition at line 950 of file render_shading.cc.

References new_texture_exec(), OPTYPE_INTERNAL, OPTYPE_REGISTER, and ot.

Referenced by ED_operatortypes_render().

◆ TEXTURE_OT_slot_copy()

void TEXTURE_OT_slot_copy ( wmOperatorType * ot)

◆ TEXTURE_OT_slot_move()

void TEXTURE_OT_slot_move ( wmOperatorType * ot)

◆ TEXTURE_OT_slot_paste()

void TEXTURE_OT_slot_paste ( wmOperatorType * ot)

Definition at line 3151 of file render_shading.cc.

References OPTYPE_INTERNAL, OPTYPE_REGISTER, OPTYPE_UNDO, ot, and paste_mtex_exec().

Referenced by ED_operatortypes_render().

◆ WORLD_OT_new()

void WORLD_OT_new ( wmOperatorType * ot)

Definition at line 1010 of file render_shading.cc.

References new_world_exec(), OPTYPE_INTERNAL, OPTYPE_REGISTER, OPTYPE_UNDO, and ot.

Referenced by ED_operatortypes_render().