Blender V5.0
render_intern.hh
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1/* SPDX-FileCopyrightText: 2008 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#pragma once
10
11struct ReportList;
12struct Scene;
13struct ScrArea;
14struct bContext;
15struct wmOperatorType;
16
17/* `render_shading.cc` */
18
28
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47
50
51#ifdef WITH_FREESTYLE
52void SCENE_OT_freestyle_module_add(wmOperatorType *ot);
53void SCENE_OT_freestyle_module_remove(wmOperatorType *ot);
54void SCENE_OT_freestyle_module_move(wmOperatorType *ot);
55void SCENE_OT_freestyle_lineset_add(wmOperatorType *ot);
56void SCENE_OT_freestyle_lineset_copy(wmOperatorType *ot);
57void SCENE_OT_freestyle_lineset_paste(wmOperatorType *ot);
58void SCENE_OT_freestyle_lineset_remove(wmOperatorType *ot);
59void SCENE_OT_freestyle_lineset_move(wmOperatorType *ot);
60void SCENE_OT_freestyle_linestyle_new(wmOperatorType *ot);
61void SCENE_OT_freestyle_color_modifier_add(wmOperatorType *ot);
62void SCENE_OT_freestyle_alpha_modifier_add(wmOperatorType *ot);
63void SCENE_OT_freestyle_thickness_modifier_add(wmOperatorType *ot);
64void SCENE_OT_freestyle_geometry_modifier_add(wmOperatorType *ot);
65void SCENE_OT_freestyle_modifier_remove(wmOperatorType *ot);
66void SCENE_OT_freestyle_modifier_move(wmOperatorType *ot);
67void SCENE_OT_freestyle_modifier_copy(wmOperatorType *ot);
68void SCENE_OT_freestyle_stroke_material_create(wmOperatorType *ot);
69#endif
70
74
75/* `render_internal.cc` */
76
77/* Base class for all WM_JOB_TYPE_RENDER jobs. */
79 Scene *scene = nullptr;
80 Scene *current_scene = nullptr;
81};
82
88
89/* `render_view.cc` */
90
94ScrArea *render_view_open(bContext *C, int mx, int my, ReportList *reports);
95
98
99/* `render_opengl.cc` */
100
#define C
Definition RandGen.cpp:29
void OBJECT_OT_material_slot_remove_all(wmOperatorType *ot)
void OBJECT_OT_material_slot_add(wmOperatorType *ot)
void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
void RENDER_OT_view_show(wmOperatorType *ot)
void RENDER_OT_render(wmOperatorType *ot)
void OBJECT_OT_lightprobe_cache_free(wmOperatorType *ot)
void OBJECT_OT_material_slot_copy(wmOperatorType *ot)
void SCENE_OT_view_layer_remove_unused_lightgroups(wmOperatorType *ot)
void RENDER_OT_shutter_curve_preset(wmOperatorType *ot)
ScrArea * render_view_open(bContext *C, int mx, int my, ReportList *reports)
void OBJECT_OT_lightprobe_cache_bake(wmOperatorType *ot)
void OBJECT_OT_material_slot_select(wmOperatorType *ot)
void WORLD_OT_new(wmOperatorType *ot)
void OBJECT_OT_material_slot_remove_unused(wmOperatorType *ot)
void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
void MATERIAL_OT_paste(wmOperatorType *ot)
void MATERIAL_OT_new(wmOperatorType *ot)
void SCENE_OT_view_layer_add(wmOperatorType *ot)
void OBJECT_OT_material_slot_move(wmOperatorType *ot)
void SCENE_OT_view_layer_add_used_lightgroups(wmOperatorType *ot)
void TEXTURE_OT_new(wmOperatorType *ot)
void MATERIAL_OT_copy(wmOperatorType *ot)
void SCENE_OT_view_layer_remove_lightgroup(wmOperatorType *ot)
void TEXTURE_OT_slot_paste(wmOperatorType *ot)
void SCENE_OT_view_layer_add_aov(wmOperatorType *ot)
void TEXTURE_OT_slot_copy(wmOperatorType *ot)
void RENDER_OT_view_cancel(wmOperatorType *ot)
void SCENE_OT_render_view_add(wmOperatorType *ot)
void SCENE_OT_view_layer_remove_aov(wmOperatorType *ot)
void RENDER_OT_opengl(wmOperatorType *ot)
void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
void TEXTURE_OT_slot_move(wmOperatorType *ot)
void SCENE_OT_view_layer_remove(wmOperatorType *ot)
void SCENE_OT_view_layer_add_lightgroup(wmOperatorType *ot)
void SCENE_OT_render_view_remove(wmOperatorType *ot)
Scene * current_scene
wmOperatorType * ot
Definition wm_files.cc:4237