Blender V5.0
UniformData Struct Reference

#include <overlay_shader_shared.hh>

Public Attributes

ThemeColors colors
ThemeSizes sizes
float2 size_viewport
float2 size_viewport_inv
float fresnel_mix_edit
float pixel_fac
bool32_t backface_culling
float _pad1

Detailed Description

Definition at line 301 of file overlay_shader_shared.hh.

Member Data Documentation

◆ _pad1

float UniformData::_pad1

Definition at line 313 of file overlay_shader_shared.hh.

◆ backface_culling

bool32_t UniformData::backface_culling

Definition at line 312 of file overlay_shader_shared.hh.

◆ colors

◆ fresnel_mix_edit

float UniformData::fresnel_mix_edit

Definition at line 310 of file overlay_shader_shared.hh.

◆ pixel_fac

float UniformData::pixel_fac

Definition at line 311 of file overlay_shader_shared.hh.

◆ size_viewport

float2 UniformData::size_viewport

Other global states.

Definition at line 307 of file overlay_shader_shared.hh.

◆ size_viewport_inv

float2 UniformData::size_viewport_inv

Definition at line 308 of file overlay_shader_shared.hh.

◆ sizes

ThemeSizes UniformData::sizes

Definition at line 303 of file overlay_shader_shared.hh.


The documentation for this struct was generated from the following file: