Blender V5.0
ParticleSystemKey Struct Reference

#include <id_map.h>

Public Member Functions

 ParticleSystemKey (void *ob_, int id_[OBJECT_PERSISTENT_ID_SIZE])
bool operator< (const ParticleSystemKey &k) const

Public Attributes

void * ob
int id [OBJECT_PERSISTENT_ID_SIZE]

Detailed Description

Definition at line 285 of file id_map.h.

Constructor & Destructor Documentation

◆ ParticleSystemKey()

ParticleSystemKey::ParticleSystemKey ( void * ob_,
int id_[OBJECT_PERSISTENT_ID_SIZE] )
inline

Definition at line 289 of file id_map.h.

References ob, and OBJECT_PERSISTENT_ID_SIZE.

Referenced by operator<().

Member Function Documentation

◆ operator<()

bool ParticleSystemKey::operator< ( const ParticleSystemKey & k) const
inline

Definition at line 299 of file id_map.h.

References id, ob, OBJECT_PERSISTENT_ID_SIZE, and ParticleSystemKey().

Member Data Documentation

◆ id

int ParticleSystemKey::id[OBJECT_PERSISTENT_ID_SIZE]

Definition at line 287 of file id_map.h.

Referenced by operator<().

◆ ob

void* ParticleSystemKey::ob

Definition at line 286 of file id_map.h.

Referenced by operator<(), and ParticleSystemKey().


The documentation for this struct was generated from the following file: