14# define VELOCITY_CAMERA
#define VERTEX_COPY_GROUP_SIZE
#define VELOCITY_INDIRECTION_BUF_SLOT
#define VELOCITY_CAMERA_NEXT_BUF
#define VELOCITY_CAMERA_PREV_BUF
#define VELOCITY_OBJ_PREV_BUF_SLOT
#define VELOCITY_GEO_PREV_BUF_SLOT
#define VELOCITY_GEO_NEXT_BUF_SLOT
#define VELOCITY_CAMERA_CURR_BUF
#define VELOCITY_OBJ_NEXT_BUF_SLOT
#define GPU_SHADER_NAMED_INTERFACE_INFO(_interface, _inst_name)
#define GPU_SHADER_NAMED_INTERFACE_END(_inst_name)
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define TYPEDEF_SOURCE(filename)
#define VERTEX_OUT(stage_interface)
#define SMOOTH(type, name)
#define UNIFORM_BUF(slot, type_name, name)
#define ADDITIONAL_INFO(info_name)
#define PUSH_CONSTANT(type, name)
#define FRAGMENT_OUT(slot, type, name)
#define STORAGE_BUF(slot, qualifiers, type_name, name)
#define LOCAL_GROUP_SIZE(...)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()