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Blender V5.0
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#include <gpu_shader_cxx_matrix.hh>
Public Types | |
| using | MatT = MatBase<C, R> |
| using | ColT = VecBase<float, R> |
| using | RowT = VecBase<float, C> |
Public Member Functions | |
| const ColT & | operator[] (int) const |
| ColT & | operator[] (int) |
| MatT | operator+ () RET |
| MatT | operator- () RET |
| MatT | operator* (MatT) const RET |
Friends | |
| RowT | operator* (ColT, MatT) RET |
| ColT | operator* (MatT, RowT) RET |
Definition at line 27 of file gpu_shader_cxx_matrix.hh.
Definition at line 29 of file gpu_shader_cxx_matrix.hh.
Definition at line 28 of file gpu_shader_cxx_matrix.hh.
Definition at line 30 of file gpu_shader_cxx_matrix.hh.
Definition at line 36 of file gpu_shader_cxx_matrix.hh.
Definition at line 32 of file gpu_shader_cxx_matrix.hh.