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Blender V5.0
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#include <eevee_lookdev.hh>
Public Member Functions | |
Parameters | |
Parameters used to check changes and to configure the world shader node tree. | |
| LookdevParameters () | |
| LookdevParameters (const ::View3D *v3d) | |
| bool | operator== (const LookdevParameters &other) const |
| bool | operator!= (const LookdevParameters &other) const |
Public Attributes | |
| std::string | hdri |
| float | rot_z = 0.0f |
| float | background_opacity = 0.0f |
| float | intensity = 1.0f |
| float | blur = 0.0f |
| bool | show_scene_world = true |
Definition at line 47 of file eevee_lookdev.hh.
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default |
References LookdevParameters().
Referenced by LookdevParameters(), operator!=(), and operator==().
| blender::eevee::LookdevParameters::LookdevParameters | ( | const ::View3D * | v3d | ) |
Definition at line 392 of file eevee_lookdev.cc.
References background_opacity, blur, hdri, intensity, OB_RENDER, rot_z, show_scene_world, V3D_SHADING_SCENE_WORLD, and V3D_SHADING_SCENE_WORLD_RENDER.
| bool blender::eevee::LookdevParameters::operator!= | ( | const LookdevParameters & | other | ) | const |
Definition at line 417 of file eevee_lookdev.cc.
References LookdevParameters().
| bool blender::eevee::LookdevParameters::operator== | ( | const LookdevParameters & | other | ) | const |
Definition at line 410 of file eevee_lookdev.cc.
References background_opacity, blur, hdri, intensity, LookdevParameters(), rot_z, and show_scene_world.
| float blender::eevee::LookdevParameters::background_opacity = 0.0f |
Definition at line 50 of file eevee_lookdev.hh.
Referenced by LookdevParameters(), and operator==().
| float blender::eevee::LookdevParameters::blur = 0.0f |
Definition at line 52 of file eevee_lookdev.hh.
Referenced by LookdevParameters(), and operator==().
| std::string blender::eevee::LookdevParameters::hdri |
Definition at line 48 of file eevee_lookdev.hh.
Referenced by LookdevParameters(), and operator==().
| float blender::eevee::LookdevParameters::intensity = 1.0f |
Definition at line 51 of file eevee_lookdev.hh.
Referenced by LookdevParameters(), and operator==().
| float blender::eevee::LookdevParameters::rot_z = 0.0f |
Definition at line 49 of file eevee_lookdev.hh.
Referenced by LookdevParameters(), and operator==().
| bool blender::eevee::LookdevParameters::show_scene_world = true |
Definition at line 53 of file eevee_lookdev.hh.
Referenced by LookdevParameters(), and operator==().