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Blender V5.0
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Public Attributes | |
| JoinEdgesNeighborItem | items [8] |
| int | items_num |
Definition at line 464 of file bmo_join_triangles.cc.
| JoinEdgesNeighborItem JoinEdgesNeighborInfo::items[8] |
Logically there can only ever be 8 items in this array.
Since a quad has no more than 4 neighbor triangles, and each neighbor triangle has no more than two edges to consider, reprioritize_face_neighbors can't possibly call this function more than 8 times so this can't happen. Still, it's good to safeguard against running off the end of the array.
Definition at line 472 of file bmo_join_triangles.cc.
Referenced by add_without_duplicates(), and reprioritize_face_neighbors().
| int JoinEdgesNeighborInfo::items_num |
Definition at line 473 of file bmo_join_triangles.cc.
Referenced by add_neighbors(), add_without_duplicates(), and reprioritize_face_neighbors().