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Blender V5.0
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Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_eevee_specular_cc |
Macros | |
| #define | socket_not_zero(sock) |
Functions | |
| static void | blender::nodes::node_shader_eevee_specular_cc::node_declare (NodeDeclarationBuilder &b) |
| static int | blender::nodes::node_shader_eevee_specular_cc::node_shader_gpu_eevee_specular (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_eevee_specular () |
| #define socket_not_zero | ( | sock | ) |
Definition at line 42 of file node_shader_eevee_specular.cc.
Referenced by blender::nodes::node_shader_eevee_specular_cc::node_shader_gpu_eevee_specular().
| void register_node_type_sh_eevee_specular | ( | ) |
Definition at line 84 of file node_shader_eevee_specular.cc.
References blender::bke::bNodeType::add_ui_poll, blender::bke::bNodeType::declare, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::nclass, NODE_CLASS_SHADER, blender::bke::node_register_type(), object_eevee_shader_nodes_poll(), SH_NODE_EEVEE_SPECULAR, sh_node_type_base(), blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.
Referenced by register_shader_nodes().