Blender V5.0
gpu_capabilities.cc File Reference

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::gpu

Functions

Capabilities
int GPU_max_texture_size ()
int GPU_max_texture_3d_size ()
uint32_t GPU_max_buffer_texture_size ()
int GPU_texture_size_with_limit (int res)
bool GPU_is_safe_texture_size (int width, int height)
int GPU_max_texture_layers ()
int GPU_max_textures_vert ()
int GPU_max_textures_geom ()
int GPU_max_textures_frag ()
int GPU_max_textures ()
int GPU_max_images ()
int GPU_max_work_group_count (int index)
int GPU_max_work_group_size (int index)
int GPU_max_uniforms_vert ()
int GPU_max_uniforms_frag ()
int GPU_max_batch_indices ()
int GPU_max_batch_vertices ()
int GPU_max_vertex_attribs ()
int GPU_max_varying_floats ()
int GPU_extensions_len ()
const char * GPU_extension_get (int i)
int GPU_max_samplers ()
bool GPU_use_subprocess_compilation ()
int GPU_max_parallel_compilations ()
bool GPU_depth_blitting_workaround ()
bool GPU_use_main_context_workaround ()
bool GPU_use_hq_normals_workaround ()
bool GPU_stencil_clasify_buffer_workaround ()
bool GPU_geometry_shader_support ()
bool GPU_hdr_support ()
bool GPU_stencil_export_support ()
int GPU_max_shader_storage_buffer_bindings ()
int GPU_max_compute_shader_storage_blocks ()
int GPU_minimum_per_vertex_stride ()
size_t GPU_max_uniform_buffer_size ()
size_t GPU_max_storage_buffer_size ()
size_t GPU_storage_buffer_alignment ()
Memory statistics
bool GPU_mem_stats_supported ()
void GPU_mem_stats_get (int *r_totalmem, int *r_freemem)
bool GPU_stereo_quadbuffer_support ()
Creator arguments overrides
void GPU_compilation_subprocess_override_set (int count)

Variables

GPUCapabilities blender::gpu::GCaps = {}

Detailed Description

Wrap OpenGL features such as textures, shaders and GLSL with checks for drivers and GPU support.

Definition in file gpu_capabilities.cc.

Function Documentation

◆ GPU_compilation_subprocess_override_set()

void GPU_compilation_subprocess_override_set ( int count)

WARNING: Should only be called at startup from creator_args. Never call it at runtime.

Definition at line 247 of file gpu_capabilities.cc.

References BLI_assert, count, and blender::gpu::GCaps.

Referenced by arg_handle_gpu_compilation_subprocesses_set().

◆ GPU_depth_blitting_workaround()

bool GPU_depth_blitting_workaround ( )

Definition at line 155 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

◆ GPU_extension_get()

const char * GPU_extension_get ( int i)

Definition at line 135 of file gpu_capabilities.cc.

References blender::gpu::GCaps, and i.

Referenced by pygpu_extensions_get().

◆ GPU_extensions_len()

int GPU_extensions_len ( )

Definition at line 130 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_extensions_get().

◆ GPU_geometry_shader_support()

bool GPU_geometry_shader_support ( )

Definition at line 175 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by gpu_shader_create_info_compile().

◆ GPU_hdr_support()

◆ GPU_is_safe_texture_size()

bool GPU_is_safe_texture_size ( int width,
int height )

Returns whether it should be "safe" to use texture of a given size.

The heuristic is that maybe allocating texture that is 25% of GPU_max_texture_size squared is fine. Note that the actual texture creation can still fail even if deemed "safe" by this function, depending on current memory usage, texture format, etc.

Definition at line 54 of file gpu_capabilities.cc.

References GPU_max_texture_size().

Referenced by is_compositing_possible(), and is_compositing_possible_on_gpu().

◆ GPU_max_batch_indices()

int GPU_max_batch_indices ( )

Definition at line 110 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_batch_indices_get().

◆ GPU_max_batch_vertices()

int GPU_max_batch_vertices ( )

Definition at line 115 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_batch_vertices_get().

◆ GPU_max_buffer_texture_size()

uint32_t GPU_max_buffer_texture_size ( )

Definition at line 42 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by blender::draw::CurvesEvalCache::batch_get().

◆ GPU_max_compute_shader_storage_blocks()

int GPU_max_compute_shader_storage_blocks ( )

Definition at line 195 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by is_subdivision_evaluation_possible_on_gpu().

◆ GPU_max_images()

int GPU_max_images ( )

Definition at line 85 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_images_get().

◆ GPU_max_parallel_compilations()

◆ GPU_max_samplers()

int GPU_max_samplers ( )

◆ GPU_max_shader_storage_buffer_bindings()

int GPU_max_shader_storage_buffer_bindings ( )

Definition at line 190 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

◆ GPU_max_storage_buffer_size()

size_t GPU_max_storage_buffer_size ( )

◆ GPU_max_texture_3d_size()

int GPU_max_texture_3d_size ( )

◆ GPU_max_texture_layers()

int GPU_max_texture_layers ( )

Definition at line 60 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_texture_layers_get().

◆ GPU_max_texture_size()

◆ GPU_max_textures()

◆ GPU_max_textures_frag()

int GPU_max_textures_frag ( )

Definition at line 75 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by gpu_pass_validate(), and pygpu_max_textures_frag_get().

◆ GPU_max_textures_geom()

int GPU_max_textures_geom ( )

Definition at line 70 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_textures_geom_get().

◆ GPU_max_textures_vert()

◆ GPU_max_uniform_buffer_size()

size_t GPU_max_uniform_buffer_size ( )

◆ GPU_max_uniforms_frag()

int GPU_max_uniforms_frag ( )

Definition at line 105 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_uniforms_frag_get().

◆ GPU_max_uniforms_vert()

int GPU_max_uniforms_vert ( )

Definition at line 100 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_uniforms_vert_get().

◆ GPU_max_varying_floats()

int GPU_max_varying_floats ( )

Definition at line 125 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_varying_floats_get().

◆ GPU_max_vertex_attribs()

int GPU_max_vertex_attribs ( )

Definition at line 120 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_vertex_attribs_get().

◆ GPU_max_work_group_count()

◆ GPU_max_work_group_size()

int GPU_max_work_group_size ( int index)

Definition at line 95 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

Referenced by pygpu_max_work_group_size_get().

◆ GPU_mem_stats_get()

void GPU_mem_stats_get ( int * r_totalmem,
int * r_freemem )

◆ GPU_mem_stats_supported()

◆ GPU_minimum_per_vertex_stride()

int GPU_minimum_per_vertex_stride ( )

Definition at line 200 of file gpu_capabilities.cc.

References blender::gpu::GCaps.

◆ GPU_stencil_clasify_buffer_workaround()

bool GPU_stencil_clasify_buffer_workaround ( )

◆ GPU_stencil_export_support()

◆ GPU_stereo_quadbuffer_support()

bool GPU_stereo_quadbuffer_support ( )

Return support for the active context + window.

Definition at line 236 of file gpu_capabilities.cc.

References blender::gpu::Context::front_right, and blender::gpu::Context::get().

Referenced by wm_stereo3d_set_exec().

◆ GPU_storage_buffer_alignment()

size_t GPU_storage_buffer_alignment ( )

◆ GPU_texture_size_with_limit()

int GPU_texture_size_with_limit ( int res)

◆ GPU_use_hq_normals_workaround()

◆ GPU_use_main_context_workaround()

◆ GPU_use_subprocess_compilation()

bool GPU_use_subprocess_compilation ( )