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Blender V5.0
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This is the complete list of members for blender::gpu::StaticShader, including all inherited members.
| ensure_compile_async() | blender::gpu::StaticShader | inline |
| get() | blender::gpu::StaticShader | inline |
| is_ready() | blender::gpu::StaticShader | inline |
| operator=(StaticShader &&other) | blender::gpu::StaticShader | inline |
| blender::NonCopyable::operator=(const NonCopyable &other)=delete | blender::NonCopyable | private |
| blender::NonCopyable::operator=(NonCopyable &&other)=default | blender::NonCopyable | private |
| set(blender::gpu::Shader *shader) | blender::gpu::StaticShader | inline |
| StaticShader(std::string info_name) | blender::gpu::StaticShader | inline |
| StaticShader()=default | blender::gpu::StaticShader | |
| StaticShader(StaticShader &&other) | blender::gpu::StaticShader | inline |
| ~StaticShader() | blender::gpu::StaticShader | inline |