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Blender V5.0
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#include <BKE_bvhutils.hh>
Public Attributes | |
| const BVHTree * | tree = nullptr |
| BVHTree_NearestPointCallback | nearest_callback |
| Span< float3 > | positions |
| std::unique_ptr< BVHTree, BVHTreeDeleter > | owned_tree |
Definition at line 95 of file BKE_bvhutils.hh.
| BVHTree_NearestPointCallback blender::bke::BVHTreeFromPointCloud::nearest_callback |
Definition at line 98 of file BKE_bvhutils.hh.
Referenced by blender::nodes::node_geo_proximity_cc::ProximityFunction::call(), and blender::nodes::node_geo_sample_nearest_cc::get_closest_pointcloud_points().
| std::unique_ptr<BVHTree, BVHTreeDeleter> blender::bke::BVHTreeFromPointCloud::owned_tree |
Definition at line 102 of file BKE_bvhutils.hh.
Definition at line 100 of file BKE_bvhutils.hh.
Definition at line 96 of file BKE_bvhutils.hh.
Referenced by blender::nodes::node_geo_proximity_cc::ProximityFunction::call(), and blender::nodes::node_geo_sample_nearest_cc::get_closest_pointcloud_points().