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Blender V5.0
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#include <glsl_preprocess.hh>
Public Member Functions | |
| std::string | serialize (const std::string &function_name) const |
Public Attributes | |
| std::vector< Builtin > | builtins |
| std::vector< std::string > | dependencies |
| std::vector< PrintfFormat > | printf_formats |
| std::vector< FunctionFormat > | functions |
Definition at line 106 of file glsl_preprocess.hh.
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inline |
Definition at line 113 of file glsl_preprocess.hh.
References builtins, dependencies, functions, and printf_formats.
Referenced by main().
| std::vector<Builtin> blender::gpu::shader::metadata::Source::builtins |
Definition at line 107 of file glsl_preprocess.hh.
Referenced by serialize().
| std::vector<std::string> blender::gpu::shader::metadata::Source::dependencies |
Definition at line 109 of file glsl_preprocess.hh.
Referenced by serialize().
| std::vector<FunctionFormat> blender::gpu::shader::metadata::Source::functions |
Definition at line 111 of file glsl_preprocess.hh.
Referenced by serialize().
| std::vector<PrintfFormat> blender::gpu::shader::metadata::Source::printf_formats |
Definition at line 110 of file glsl_preprocess.hh.
Referenced by serialize().