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Blender V5.0
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#include <gpencil_engine_private.hh>
Public Attributes | |
| MaterialPool * | next |
| gpMaterial | mat_data [GPENCIL_MATERIAL_BUFFER_LEN] |
| gpu::UniformBuf * | ubo |
| gpu::Texture * | tex_fill [GPENCIL_MATERIAL_BUFFER_LEN] |
| gpu::Texture * | tex_stroke [GPENCIL_MATERIAL_BUFFER_LEN] |
| int | used_count |
Definition at line 46 of file gpencil_engine_private.hh.
| gpMaterial blender::draw::gpencil::MaterialPool::mat_data[GPENCIL_MATERIAL_BUFFER_LEN] |
Definition at line 50 of file gpencil_engine_private.hh.
Referenced by blender::draw::gpencil::Instance::end_sync(), blender::draw::gpencil::gpencil_material_pool_add(), and blender::draw::gpencil::gpencil_material_pool_create().
| MaterialPool* blender::draw::gpencil::MaterialPool::next |
Definition at line 48 of file gpencil_engine_private.hh.
Referenced by blender::draw::gpencil::gpencil_material_pool_add(), blender::draw::gpencil::gpencil_material_pool_create(), and blender::draw::gpencil::gpencil_material_resources_get().
| gpu::Texture* blender::draw::gpencil::MaterialPool::tex_fill[GPENCIL_MATERIAL_BUFFER_LEN] |
Definition at line 54 of file gpencil_engine_private.hh.
Referenced by blender::draw::gpencil::gpencil_material_pool_create(), and blender::draw::gpencil::gpencil_material_resources_get().
| gpu::Texture* blender::draw::gpencil::MaterialPool::tex_stroke[GPENCIL_MATERIAL_BUFFER_LEN] |
Definition at line 55 of file gpencil_engine_private.hh.
Referenced by blender::draw::gpencil::gpencil_material_pool_create(), and blender::draw::gpencil::gpencil_material_resources_get().
| gpu::UniformBuf* blender::draw::gpencil::MaterialPool::ubo |
Definition at line 52 of file gpencil_engine_private.hh.
Referenced by blender::draw::gpencil::Instance::end_sync(), blender::draw::gpencil::gpencil_material_pool_add(), and blender::draw::gpencil::gpencil_material_resources_get().
| int blender::draw::gpencil::MaterialPool::used_count |
Definition at line 57 of file gpencil_engine_private.hh.
Referenced by blender::draw::gpencil::gpencil_material_pool_add(), and blender::draw::gpencil::gpencil_material_pool_create().