Blender V5.0
ANIM_armature.hh File Reference

Functions to deal with Armatures. More...

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::animrig

Functions

bool blender::animrig::bone_is_visible (const bArmature *armature, const Bone *bone)
bool blender::animrig::bone_is_visible (const bArmature *armature, const bPoseChannel *pchan)
bool blender::animrig::bone_is_visible (const bArmature *armature, const EditBone *ebone)
bool blender::animrig::bone_is_selected (const bArmature *armature, const Bone *bone)
bool blender::animrig::bone_is_selected (const bArmature *armature, const bPoseChannel *pchan)
bool blender::animrig::bone_is_selected (const bArmature *armature, const EditBone *ebone)
bool blender::animrig::bone_is_selectable (const bArmature *armature, const bPoseChannel *pchan)
bool blender::animrig::bone_is_selectable (const bArmature *armature, const Bone *bone)
void blender::animrig::pose_bone_descendent_iterator (bPose &pose, bPoseChannel &pose_bone, FunctionRef< void(bPoseChannel &child_bone)> callback)
bool blender::animrig::pose_bone_descendent_depth_iterator (bPose &pose, bPoseChannel &pose_bone, FunctionRef< bool(bPoseChannel &child_bone)> callback)

Detailed Description

Functions to deal with Armatures.

Definition in file ANIM_armature.hh.