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Blender V5.0
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#include "kernel/svm/util.h"Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_noinline int | svm_node_clamp (KernelGlobals kg, ccl_private float *stack, const uint value_stack_offset, const uint parameters_stack_offsets, const uint result_stack_offset, int offset) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline int svm_node_clamp | ( | KernelGlobals | kg, |
| ccl_private float * | stack, | ||
| const uint | value_stack_offset, | ||
| const uint | parameters_stack_offsets, | ||
| const uint | result_stack_offset, | ||
| int | offset ) |
Definition at line 13 of file clamp.h.
References ccl_device_noinline, ccl_private, clamp(), max, min, NODE_CLAMP_RANGE, read_node(), stack_load_float(), stack_load_float_default(), stack_store_float(), svm_unpack_node_uchar3(), uint4::x, and uint4::y.
Referenced by svm_eval_nodes().