7#include <pxr/imaging/hd/enums.h>
8#include <pxr/usd/sdf/assetPath.h>
9#include <pxr/usd/sdf/path.h>
24 pxr::VtValue material_network_map_;
36 pxr::VtValue
get_data(pxr::TfToken
const &key)
const override;
IdData(HydraSceneDelegate *scene_delegate, const ID *id, pxr::SdfPath const &prim_id)
pxr::VtValue get_material_resource() const
MaterialData(HydraSceneDelegate *scene_delegate, const Material *material, pxr::SdfPath const &prim_id)
pxr::VtValue get_data(pxr::TfToken const &key) const override
pxr::HdCullStyle cull_style() const
Map< pxr::SdfPath, std::unique_ptr< MaterialData > > MaterialDataMap