Blender V5.0
mix.h
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1/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
2 *
3 * SPDX-License-Identifier: Apache-2.0 */
4
5#pragma once
6
8#include "kernel/svm/util.h"
9
11
12/* Node */
13
15 ccl_private float *stack,
16 const uint fac_offset,
17 const uint c1_offset,
18 const uint c2_offset,
19 int offset)
20{
21 /* read extra data */
22 const uint4 node1 = read_node(kg, &offset);
23
24 const float fac = stack_load_float(stack, fac_offset);
25 const float3 c1 = stack_load_float3(stack, c1_offset);
26 const float3 c2 = stack_load_float3(stack, c2_offset);
27 const float3 result = svm_mix_clamped_factor((NodeMix)node1.y, fac, c1, c2);
28
29 stack_store_float3(stack, node1.z, result);
30 return offset;
31}
32
34 const uint options,
35 const uint input_offset,
36 const uint result_offset)
37{
38 uint use_clamp;
39 uint blend_type;
40 uint use_clamp_result;
41 uint fac_in_stack_offset;
42 uint a_in_stack_offset;
43 uint b_in_stack_offset;
44 svm_unpack_node_uchar3(options, &use_clamp, &blend_type, &use_clamp_result);
46 input_offset, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
47
48 float t = stack_load_float(stack, fac_in_stack_offset);
49 if (use_clamp > 0) {
50 t = saturatef(t);
51 }
52 const float3 a = stack_load_float3(stack, a_in_stack_offset);
53 const float3 b = stack_load_float3(stack, b_in_stack_offset);
54 float3 result = svm_mix((NodeMix)blend_type, t, a, b);
55 if (use_clamp_result) {
57 }
58 stack_store_float3(stack, result_offset, result);
59}
60
62 const uint use_clamp,
63 const uint input_offset,
64 const uint result_offset)
65{
66 uint fac_in_stack_offset;
67 uint a_in_stack_offset;
68 uint b_in_stack_offset;
70 input_offset, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
71
72 float t = stack_load_float(stack, fac_in_stack_offset);
73 if (use_clamp > 0) {
74 t = saturatef(t);
75 }
76 const float a = stack_load_float(stack, a_in_stack_offset);
77 const float b = stack_load_float(stack, b_in_stack_offset);
78 const float result = a * (1 - t) + b * t;
79
80 stack_store_float(stack, result_offset, result);
81}
82
84 const uint input_offset,
85 const uint result_offset)
86{
87 uint use_clamp;
88 uint fac_in_stack_offset;
89 uint a_in_stack_offset;
90 uint b_in_stack_offset;
92 input_offset, &use_clamp, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
93
94 float t = stack_load_float(stack, fac_in_stack_offset);
95 if (use_clamp > 0) {
96 t = saturatef(t);
97 }
98 const float3 a = stack_load_float3(stack, a_in_stack_offset);
99 const float3 b = stack_load_float3(stack, b_in_stack_offset);
100 const float3 result = a * (one_float3() - t) + b * t;
101 stack_store_float3(stack, result_offset, result);
102}
103
105 const uint input_offset,
106 const uint result_offset)
107{
108 uint use_clamp;
109 uint fac_in_stack_offset;
110 uint a_in_stack_offset;
111 uint b_in_stack_offset;
113 input_offset, &use_clamp, &fac_in_stack_offset, &a_in_stack_offset, &b_in_stack_offset);
114
115 float3 t = stack_load_float3(stack, fac_in_stack_offset);
116 if (use_clamp > 0) {
117 t = saturate(t);
118 }
119 const float3 a = stack_load_float3(stack, a_in_stack_offset);
120 const float3 b = stack_load_float3(stack, b_in_stack_offset);
121 const float3 result = a * (one_float3() - t) + b * t;
122 stack_store_float3(stack, result_offset, result);
123}
124
unsigned int uint
ccl_device_noinline_cpu float3 svm_mix(NodeMix type, const float t, const float3 c1, const float3 c2)
Definition color_util.h:309
ccl_device_noinline_cpu float3 svm_mix_clamped_factor(NodeMix type, const float t, const float3 c1, const float3 c2)
Definition color_util.h:360
ccl_device_inline float stack_load_float(const ccl_private float *stack, const uint a)
ccl_device_inline void stack_store_float(ccl_private float *stack, const uint a, const float f)
ccl_device_inline uint4 read_node(KernelGlobals kg, ccl_private int *const offset)
ccl_device_inline void stack_store_float3(ccl_private float *stack, const uint a, const float3 f)
ccl_device_forceinline void svm_unpack_node_uchar3(const uint i, ccl_private uint *x, ccl_private uint *y, ccl_private uint *z)
ccl_device_forceinline void svm_unpack_node_uchar4(const uint i, ccl_private uint *x, ccl_private uint *y, ccl_private uint *z, ccl_private uint *w)
CCL_NAMESPACE_BEGIN ccl_device_inline float3 stack_load_float3(const ccl_private float *stack, const uint a)
CCL_NAMESPACE_BEGIN struct Options options
#define ccl_private
const ThreadKernelGlobalsCPU * KernelGlobals
#define ccl_device_noinline
#define CCL_NAMESPACE_END
#define saturatef(x)
ccl_device_inline float3 one_float3()
Definition math_float3.h:26
ccl_device_noinline void svm_node_mix_color(ccl_private float *stack, const uint options, const uint input_offset, const uint result_offset)
Definition mix.h:33
CCL_NAMESPACE_BEGIN ccl_device_noinline int svm_node_mix(KernelGlobals kg, ccl_private float *stack, const uint fac_offset, const uint c1_offset, const uint c2_offset, int offset)
Definition mix.h:14
ccl_device_noinline void svm_node_mix_vector(ccl_private float *stack, const uint input_offset, const uint result_offset)
Definition mix.h:83
ccl_device_noinline void svm_node_mix_vector_non_uniform(ccl_private float *stack, const uint input_offset, const uint result_offset)
Definition mix.h:104
ccl_device_noinline void svm_node_mix_float(ccl_private float *stack, const uint use_clamp, const uint input_offset, const uint result_offset)
Definition mix.h:61
#define saturate(a)
Definition smaa.cc:315
uint y
Definition types_uint4.h:13
uint z
Definition types_uint4.h:13