|
| bool | blender::ed::transform::gimbal_axis_pose (Object *ob, const bPoseChannel *pchan, float gmat[3][3]) |
| bool | blender::ed::transform::gimbal_axis_object (Object *ob, float gmat[3][3]) |
| short | blender::ed::transform::transform_orientation_matrix_get (bContext *C, TransInfo *t, short orient_index, const float custom[3][3], float r_spacemtx[3][3]) |
| const char * | blender::ed::transform::transform_orientations_spacename_get (TransInfo *t, const short orient_type) |
| void | blender::ed::transform::transform_orientations_current_set (TransInfo *t, const short orient_index) |
| bool | blender::ed::transform::transform_orientations_create_from_axis (float mat[3][3], const float x[3], const float y[3], const float z[3]) |
| bool | blender::ed::transform::createSpaceNormal (float mat[3][3], const float normal[3]) |
| bool | blender::ed::transform::createSpaceNormalTangent (float mat[3][3], const float normal[3], const float tangent[3]) |
| void | blender::ed::transform::createSpaceNormalTangent_or_fallback (float mat[3][3], const float normal[3], const float tangent[3]) |
| TransformOrientation * | blender::ed::transform::addMatrixSpace (bContext *C, float mat[3][3], const char *name, const bool overwrite) |
| void | blender::ed::transform::applyTransformOrientation (const TransformOrientation *ts, float r_mat[3][3], char r_name[64]) |
| int | blender::ed::transform::getTransformOrientation_ex (const Scene *scene, ViewLayer *view_layer, const View3D *v3d, Object *ob, Object *obedit, const short around, float r_normal[3], float r_plane[3]) |
| int | blender::ed::transform::getTransformOrientation (const bContext *C, float r_normal[3], float r_plane[3]) |