|
Blender V5.0
|
#include <cctype>#include <cstdint>#include <cstdlib>#include <string>#include "BKE_global.hh"#include "BLI_array.hh"#include "BLI_span.hh"#include "BLI_string_ref.hh"#include "BLI_subprocess.hh"#include "BLI_threads.h"#include "BLI_vector.hh"#include "DNA_userdef_types.h"#include "gpu_capabilities_private.hh"#include "gpu_platform_private.hh"#include "gl_debug.hh"#include "gl_backend.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Functions | |
Platform | |
| static bool | blender::gpu::match_renderer (StringRef renderer, const Vector< std::string > &items) |
| static bool | blender::gpu::parse_version (const std::string &version, const std::string &format, Vector< int > &r_version) |
| static bool | blender::gpu::is_bad_AMD_driver (const char *version_cstr) |
Capabilities | |
| static const char * | blender::gpu::gl_extension_get (int i) |
| static void | blender::gpu::detect_workarounds () |