Blender V5.0
Script Struct Reference

#include <DNA_space_types.h>

Public Attributes

ID id
void * py_draw
void * py_event
void * py_button
void * py_browsercallback
void * py_globaldict
int flags
int lastspace
char scriptname [1024]
char scriptarg [256]

Detailed Description

Script Runtime Data - Obsolete (pre 2.5).

Definition at line 758 of file DNA_space_types.h.

Member Data Documentation

◆ flags

int Script::flags

Definition at line 767 of file DNA_space_types.h.

◆ id

ID Script::id

Definition at line 759 of file DNA_space_types.h.

◆ lastspace

int Script::lastspace

Definition at line 767 of file DNA_space_types.h.

◆ py_browsercallback

void* Script::py_browsercallback

Definition at line 764 of file DNA_space_types.h.

◆ py_button

void* Script::py_button

Definition at line 763 of file DNA_space_types.h.

◆ py_draw

void* Script::py_draw

Definition at line 761 of file DNA_space_types.h.

◆ py_event

void* Script::py_event

Definition at line 762 of file DNA_space_types.h.

◆ py_globaldict

void* Script::py_globaldict

Definition at line 765 of file DNA_space_types.h.

◆ scriptarg

char Script::scriptarg[256]

Definition at line 773 of file DNA_space_types.h.

◆ scriptname

char Script::scriptname[1024]

Store the script file here so we can re-run it on loading blender, if "Enable Scripts" is on

Definition at line 772 of file DNA_space_types.h.


The documentation for this struct was generated from the following file: