Blender V5.0
gpu_py_framebuffer.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#pragma once
10
11#include <Python.h>
12
13#include "BLI_compiler_attrs.h"
14
15namespace blender::gpu {
16class FrameBuffer;
17} // namespace blender::gpu
18
19extern PyTypeObject BPyGPUFrameBuffer_Type;
20
21#define BPyGPUFrameBuffer_Check(v) (Py_TYPE(v) == &BPyGPUFrameBuffer_Type)
22
24 PyObject_HEAD
26
27#ifndef GPU_NO_USE_PY_REFERENCES
29#endif
30};
31
33 bool shared_reference) ATTR_NONNULL(1);
#define ATTR_NONNULL(...)
PyTypeObject BPyGPUFrameBuffer_Type
PyObject * BPyGPUFrameBuffer_CreatePyObject(blender::gpu::FrameBuffer *fb, bool shared_reference) ATTR_NONNULL(1)
BLI_INLINE float fb(float length, float L)
PyObject_HEAD blender::gpu::FrameBuffer * fb