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Blender V5.0
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#include <pass_accessor.h>
Public Member Functions | |
| PassAccessInfo ()=default | |
| PassAccessInfo (const BufferPass &pass) | |
Public Attributes | |
| PassType | type = PASS_NONE |
| PassMode | mode = PassMode::NOISY |
| bool | include_albedo = false |
| bool | is_lightgroup = false |
| int | offset = -1 |
| bool | use_approximate_shadow_catcher = false |
| bool | use_approximate_shadow_catcher_background = false |
| bool | show_active_pixels = false |
Definition at line 22 of file pass_accessor.h.
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default |
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explicit |
Definition at line 18 of file pass_accessor.cpp.
References include_albedo, is_lightgroup, mode, offset, and type.
| bool PassAccessor::PassAccessInfo::include_albedo = false |
Definition at line 29 of file pass_accessor.h.
Referenced by PassAccessInfo().
| bool PassAccessor::PassAccessInfo::is_lightgroup = false |
Definition at line 30 of file pass_accessor.h.
Referenced by PassAccessInfo().
| PassMode PassAccessor::PassAccessInfo::mode = PassMode::NOISY |
Definition at line 28 of file pass_accessor.h.
Referenced by DenoiserGPU::denoise_color_read(), PathTraceWork::get_display_pass_access_info(), PathTrace::get_render_tile_pixels(), and PassAccessInfo().
| int PassAccessor::PassAccessInfo::offset = -1 |
Definition at line 31 of file pass_accessor.h.
Referenced by DenoiserGPU::denoise_color_read(), PathTraceWork::get_display_pass_access_info(), and PassAccessInfo().
| bool PassAccessor::PassAccessInfo::show_active_pixels = false |
Definition at line 41 of file pass_accessor.h.
Referenced by DenoiserGPU::denoise_color_read(), and PathTraceWork::get_display_pass_access_info().
Definition at line 27 of file pass_accessor.h.
Referenced by PathTraceWorkCPU::copy_to_display(), DenoiserGPU::denoise_color_read(), PathTraceWork::get_display_pass_access_info(), PathTraceWorkGPU::get_render_tile_film_pixels(), and PassAccessInfo().
| bool PassAccessor::PassAccessInfo::use_approximate_shadow_catcher = false |
Definition at line 36 of file pass_accessor.h.
Referenced by DenoiserGPU::denoise_color_read(), PathTraceWork::get_display_pass_access_info(), and PathTraceTile::get_pass_pixels().
| bool PassAccessor::PassAccessInfo::use_approximate_shadow_catcher_background = false |
Definition at line 39 of file pass_accessor.h.
Referenced by DenoiserGPU::denoise_color_read(), PathTraceWork::get_display_pass_access_info(), and PathTraceTile::get_pass_pixels().