Blender V5.0
ANIM_pose.hh File Reference

Functions to work with animation poses. More...

#include "ANIM_action.hh"
#include "BLI_span.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::animrig

Functions

void blender::animrig::pose_apply_action_all_bones (Object *ob, bAction *action, slot_handle_t slot_handle, const AnimationEvalContext *anim_eval_context)
void blender::animrig::pose_apply_action_blend (Object *ob, bAction *action, slot_handle_t slot_handle, const AnimationEvalContext *anim_eval_context, float blend_factor)
void blender::animrig::pose_apply_action_blend_all_bones (Object *ob, bAction *action, slot_handle_t slot_handle, const AnimationEvalContext *anim_eval_context, float blend_factor)
void blender::animrig::pose_apply_action (blender::Span< Object * > objects, Action &pose_action, const AnimationEvalContext *anim_eval_context, float blend_factor)
bool blender::animrig::any_bone_selected (blender::Span< const Object * > objects)
Slotblender::animrig::get_best_pose_slot_for_id (const ID &id, Action &pose_data)

Detailed Description

Functions to work with animation poses.

Definition in file ANIM_pose.hh.