Blender V5.0
node_intern.hh
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1/* SPDX-FileCopyrightText: 2008 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#pragma once
10
12#include "BLI_vector.hh"
13
14#include "BKE_node.hh"
15
16#include "UI_interface.hh"
18#include "UI_view2d.hh"
19
20struct ARegion;
22struct View2D;
23struct bContext;
24struct bNode;
25struct bNodeLink;
26struct bNodeSocket;
27struct wmGizmoGroupType;
28struct wmKeyConfig;
29struct wmWindow;
30
31/* Outside of blender namespace to avoid Python documentation build error with `ctypes`. */
32extern "C" {
33extern const char *node_context_dir[];
34};
35
36namespace blender::ed::asset {
37struct AssetItemTree;
38}
39
42
49
52
55
61
67
68 /* The cursor position, used for drawing a + icon when dragging a node link. */
69 std::array<int, 2> cursor;
70
77
78 bool swap_links = false;
79
80 /* Data for edge panning */
82};
83
85 float aspect;
86
89
91
97
99 std::unique_ptr<bNodeLinkDrag> linkdrag;
100
101 /* XXX hack for translate_attach op-macros to pass data from transform op to insert_offset op */
104
111
119 std::shared_ptr<asset::AssetItemTree> assets_for_menu;
120
128};
129
138
139/* Nodes draw without DPI - the view zoom is flexible. */
140#define BASIS_RAD (0.2f * U.widget_unit)
141#define NODE_DYS (U.widget_unit / 2)
142#define NODE_DY U.widget_unit
143#define NODE_ITEM_SPACING_Y (0.1f * U.widget_unit)
144#define NODE_WIDTH(node) (node.width * UI_SCALE_FAC)
145#define NODE_HEIGHT(node) (node.height * UI_SCALE_FAC)
146#define NODE_MARGIN_X (1.2f * U.widget_unit)
147#define NODE_SOCKSIZE (0.25f * U.widget_unit)
148#define NODE_MULTI_INPUT_LINK_GAP (0.25f * U.widget_unit)
149#define NODE_RESIZE_MARGIN (0.20f * U.widget_unit)
150#define NODE_LINK_RESOL 12
151
152/* `space_node.cc` */
153
158
160
161/* `node_draw.cc` */
162
168 const bNodeTree &ntree,
169 PointerRNA &node_ptr,
170 const bNodeSocket &sock,
171 float r_color[4]);
172
173void node_draw_space(const bContext &C, ARegion &region);
174
175void node_socket_add_tooltip(const bNodeTree &ntree, const bNodeSocket &sock, uiLayout &layout);
176
186
187void node_set_cursor(wmWindow &win, ARegion &region, SpaceNode &snode, const float2 &cursor);
188/* DPI scaled coords */
189float2 node_to_view(const float2 &co);
190void node_to_updated_rect(const bNode &node, rctf &r_rect);
191float2 node_from_view(const float2 &co);
192
193/* `node_ops.cc` */
194
195void node_operatortypes();
196void node_keymap(wmKeyConfig *keyconf);
197
198/* `node_select.cc` */
199
200rctf node_frame_rect_inside(const SpaceNode &snode, const bNode &node);
201bool node_or_socket_isect_event(const bContext &C, const wmEvent &event);
202bNode *node_under_mouse_get(const SpaceNode &snode, const float2 mouse);
203
204bool node_deselect_all(bNodeTree &node_tree);
205void node_socket_select(bNode *node, bNodeSocket &sock);
206void node_socket_deselect(bNode *node, bNodeSocket &sock, bool deselect_node);
207void node_deselect_all_input_sockets(bNodeTree &node_tree, bool deselect_nodes);
208void node_deselect_all_output_sockets(bNodeTree &node_tree, bool deselect_nodes);
212void node_select_paired(bNodeTree &node_tree);
213void node_select_single(bContext &C, bNode &node);
214
225
226/* `node_view.cc` */
227
229 bContext &C, SpaceNode &snode, ARegion &region, int node_flag, int smooth_viewtx);
230
233
238
239/* `drawnode.cc` */
240
242 const bNodeSocket &socket,
243 const bNodeLink &link);
244
246 const bNode *node,
247 int x,
248 int y);
249
250/* node socket batched drawing */
254
255void nodelink_batch_start(const SpaceNode &snode);
256void nodelink_batch_end(const SpaceNode &snode);
257
261void node_draw_link(const bContext &C,
262 const View2D &v2d,
263 const SpaceNode &snode,
264 const bNodeLink &link,
265 bool selected);
267 const View2D &v2d,
268 const SpaceNode &snode,
269 const bNodeLink &link);
274 const View2D &v2d,
275 const SpaceNode &snode,
276 const bNodeLink &link,
277 int th_col1,
278 int th_col2,
279 int th_col3,
280 bool selected);
281
282std::array<float2, 4> node_link_bezier_points_dragged(const SpaceNode &snode,
283 const bNodeLink &link);
285 std::array<float2, NODE_LINK_RESOL + 1> &coords);
286
287std::optional<float2> link_path_intersection(const bNodeLink &link, Span<float2> path);
288
290 ARegion &region,
291 SpaceNode &snode,
292 bNodeInstanceKey parent_key);
293
294/* `node_add.cc` */
295
296bNode *add_node(const bContext &C, StringRef idname, const float2 &location);
297bNode *add_static_node(const bContext &C, int type, const float2 &location);
298
315
316/* `node_group.cc` */
317
325
327
328/* `node_relationships.cc` */
329
331bool all_links_muted(const bNodeSocket &socket);
334
340
346
348
350
353
354/* `node_edit.cc` */
355
357 int index,
358 int total_inputs);
359
360float node_socket_calculate_height(const bNodeSocket &socket);
361
365
367void node_set_hidden_sockets(bNode *node, int set);
368bool node_is_previewable(const SpaceNode &snode, const bNodeTree &ntree, const bNode &node);
371 ARegion &region,
372 const float2 &cursor,
373 eNodeSocketInOut in_out);
374float node_link_dim_factor(const View2D &v2d, const bNodeLink &link);
375bool node_link_is_hidden_or_dimmed(const View2D &v2d, const bNodeLink &link);
376
377void remap_node_pairing(bNodeTree &dst_tree, const Map<const bNode *, bNode *> &node_map);
378
383
394
397
403
405
408
411
412/* `node_gizmo.cc` */
413
421
422/* `node_geometry_attribute_search.cc` */
423
425 const bNode &node,
426 PointerRNA &socket_ptr,
427 uiLayout &layout,
428 StringRef placeholder = "");
429
430/* `node_geometry_layer_search.cc` */
431
433 const bNode &node,
434 PointerRNA &socket_ptr,
435 uiLayout &layout,
436 StringRef placeholder = "");
437/* `node_geometry_volume_grid_search.cc` */
438
440 const bNode &node,
441 PointerRNA &socket_ptr,
442 uiLayout &layout,
443 StringRef placeholder = "");
444
445/* `node_context_path.cc` */
446
448
449/* `link_drag_search.cc` */
450
452 bNode &node,
453 bNodeSocket &socket,
454 const float2 &cursor);
455
456/* `add_menu_assets.cc` */
457
461
463
464/* `node_sync_sockets.cc` */
465
467
468/* node_socket_tooltip.cc */
469
471 bContext &C,
472 uiBut *but,
473 const bNodeTree &tree,
474 const bNodeSocket &socket);
475
477
479
480} // namespace blender::ed::space_node
#define ENUM_OPERATORS(_type, _max)
eNodeSocketInOut
#define C
Definition RandGen.cpp:29
KDTree_3d * tree
void NODE_OT_parent_set(wmOperatorType *ot)
void NODE_OT_test_inlining_shader_nodes(wmOperatorType *ot)
void NODE_OT_delete(wmOperatorType *ot)
void NODE_OT_add_group_input_node(wmOperatorType *ot)
Definition node_add.cc:1476
void NODE_OT_cryptomatte_layer_add(wmOperatorType *ot)
void NODE_OT_add_object(wmOperatorType *ot)
Definition node_add.cc:734
float node_socket_calculate_height(const bNodeSocket &socket)
Definition node_edit.cc:114
void NODE_OT_read_viewlayers(wmOperatorType *ot)
wmKeyMap * node_resize_modal_keymap(wmKeyConfig *keyconf)
Definition node_edit.cc:959
rctf node_frame_rect_inside(const SpaceNode &snode, const bNode &node)
void NODE_OT_clipboard_copy(wmOperatorType *ot)
Definition clipboard.cc:372
void node_deselect_all_input_sockets(bNodeTree &node_tree, bool deselect_nodes)
int node_get_resize_cursor(NodeResizeDirection directions)
void NODE_OT_select_circle(wmOperatorType *ot)
void tree_draw_order_update(bNodeTree &ntree)
Definition node_draw.cc:316
void NODE_OT_add_mask(wmOperatorType *ot)
Definition node_add.cc:1110
bool space_node_view_flag(bContext &C, SpaceNode &snode, ARegion &region, int node_flag, int smooth_viewtx)
Definition node_view.cc:76
bNode * add_static_node(const bContext &C, int type, const float2 &location)
Definition node_add.cc:97
void NODE_OT_backimage_sample(wmOperatorType *ot)
Definition node_view.cc:707
void invoke_node_link_drag_add_menu(bContext &C, bNode &node, bNodeSocket &socket, const float2 &cursor)
void NODE_OT_add_reroute(wmOperatorType *ot)
Definition node_add.cc:275
void NODE_OT_node_copy_color(wmOperatorType *ot)
float2 node_from_view(const float2 &co)
Definition node_draw.cc:394
void node_draw_link_bezier(const bContext &C, const View2D &v2d, const SpaceNode &snode, const bNodeLink &link, const int th_col1, const int th_col2, const int th_col3, const bool selected)
Definition drawnode.cc:2265
void NODE_OT_detach(wmOperatorType *ot)
bool composite_node_editable(bContext *C)
Definition node_edit.cc:454
void NODE_OT_viewer_border(wmOperatorType *ot)
void node_select_paired(bNodeTree &node_tree)
bool all_links_muted(const bNodeSocket &socket)
void NODE_OT_find_node(wmOperatorType *ot)
void NODE_OT_activate_viewer(wmOperatorType *ot)
void NODE_OT_select_lasso(wmOperatorType *ot)
bool node_deselect_all(bNodeTree &node_tree)
MenuType swap_root_catalogs_menu_type()
void NODE_OT_new_compositing_node_group(wmOperatorType *ot)
Definition node_add.cc:1740
void NODE_OT_add_collection(wmOperatorType *ot)
Definition node_add.cc:823
void node_socket_select(bNode *node, bNodeSocket &sock)
std::array< float2, 4 > node_link_bezier_points_dragged(const SpaceNode &snode, const bNodeLink &link)
Definition drawnode.cc:2322
bNodeSocket * node_find_indicated_socket(SpaceNode &snode, ARegion &region, const float2 &cursor, const eNodeSocketInOut in_out)
void NODE_OT_backimage_zoom(wmOperatorType *ot)
Definition node_view.cc:351
void NODE_OT_select(wmOperatorType *ot)
void node_geometry_add_layer_search_button(const bContext &, const bNode &node, PointerRNA &socket_ptr, uiLayout &layout, const StringRef placeholder)
void UI_node_socket_draw_cache_flush()
void node_socket_color_get(const bContext &C, const bNodeTree &ntree, PointerRNA &node_ptr, const bNodeSocket &sock, float r_color[4])
void NODE_OT_insert_offset(wmOperatorType *ot)
bNode * add_node(const bContext &C, const StringRef idname, const float2 &location)
Definition node_add.cc:77
Array< bNode * > tree_draw_order_calc_nodes_reversed(bNodeTree &ntree)
Definition node_draw.cc:340
void NODE_OT_group_make(wmOperatorType *ot)
void NODE_OT_deactivate_viewer(wmOperatorType *ot)
void node_set_cursor(wmWindow &win, ARegion &region, SpaceNode &snode, const float2 &cursor)
void node_draw_link(const bContext &C, const View2D &v2d, const SpaceNode &snode, const bNodeLink &link, const bool selected)
Definition drawnode.cc:2284
void NODE_OT_add_group_asset(wmOperatorType *ot)
Definition node_add.cc:635
float2 node_link_calculate_multi_input_position(const float2 &socket_position, const int index, const int total_inputs)
Definition node_edit.cc:124
void NODE_OT_resize(wmOperatorType *ot)
void NODE_OT_backimage_move(wmOperatorType *ot)
Definition node_view.cc:314
void NODE_OT_clipboard_paste(wmOperatorType *ot)
Definition clipboard.cc:555
void NODE_OT_render_changed(wmOperatorType *ot)
void NODE_GGT_backdrop_split(wmGizmoGroupType *gzgt)
void NODE_OT_links_detach(wmOperatorType *ot)
void node_draw_link_dragged(const bContext &C, const View2D &v2d, const SpaceNode &snode, const bNodeLink &link)
Definition drawnode.cc:2336
void NODE_OT_group_insert(wmOperatorType *ot)
void node_socket_deselect(bNode *node, bNodeSocket &sock, bool deselect_node)
void NODE_OT_delete_reconnect(wmOperatorType *ot)
void NODE_OT_shader_script_update(wmOperatorType *ot)
void NODE_GGT_backdrop_corner_pin(wmGizmoGroupType *gzgt)
void NODE_OT_links_cut(wmOperatorType *ot)
void NODE_OT_hide_socket_toggle(wmOperatorType *ot)
void node_tree_interface_panel_register(ARegionType *art)
void NODE_OT_duplicate_compositing_node_group(wmOperatorType *ot)
Definition node_add.cc:1784
void node_set_hidden_sockets(bNode *node, int set)
void NODE_OT_swap_group_asset(wmOperatorType *ot)
Definition node_add.cc:650
bool node_is_previewable(const SpaceNode &snode, const bNodeTree &ntree, const bNode &node)
void NODE_OT_select_grouped(wmOperatorType *ot)
void draw_nodespace_back_pix(const bContext &C, ARegion &region, SpaceNode &snode, bNodeInstanceKey parent_key)
Definition drawnode.cc:1531
void remap_node_pairing(bNodeTree &dst_tree, const Map< const bNode *, bNode * > &node_map)
float node_link_dim_factor(const View2D &v2d, const bNodeLink &link)
void NODE_OT_join(wmOperatorType *ot)
void NODE_OT_add_color(wmOperatorType *ot)
Definition node_add.cc:1601
void node_geometry_add_attribute_search_button(const bContext &, const bNode &node, PointerRNA &socket_ptr, uiLayout &layout, const StringRef placeholder)
bNode * node_under_mouse_get(const SpaceNode &snode, const float2 mouse)
void NODE_OT_attach(wmOperatorType *ot)
bool node_link_is_hidden_or_dimmed(const View2D &v2d, const bNodeLink &link)
void NODE_OT_view_selected(wmOperatorType *ot)
Definition node_view.cc:186
std::optional< float2 > link_path_intersection(const bNodeLink &link, const Span< float2 > path)
Definition node_add.cc:156
void NODE_OT_link_viewer(wmOperatorType *ot)
void NODE_GGT_backdrop_crop(wmGizmoGroupType *gzgt)
void NODE_OT_select_linked_from(wmOperatorType *ot)
void NODE_OT_new_compositor_sequencer_node_group(wmOperatorType *operator_type)
Definition node_add.cc:1865
void node_deselect_all_output_sockets(bNodeTree &node_tree, bool deselect_nodes)
Array< bNode * > tree_draw_order_calc_nodes(bNodeTree &ntree)
Definition node_draw.cc:328
Vector< ui::ContextPathItem > context_path_for_space_node(const bContext &C)
float2 node_to_view(const float2 &co)
Definition node_draw.cc:373
void NODE_OT_select_same_type_step(wmOperatorType *ot)
void node_select_single(bContext &C, bNode &node)
float2 space_node_group_offset(const SpaceNode &snode)
void NODE_GGT_backdrop_box_mask(wmGizmoGroupType *gzgt)
void NODE_OT_preview_toggle(wmOperatorType *ot)
void NODE_OT_clear_viewer_border(wmOperatorType *ot)
void NODE_OT_select_linked_to(wmOperatorType *ot)
void NODE_OT_link_make(wmOperatorType *ot)
void node_link_bezier_points_evaluated(const bNodeLink &link, std::array< float2, NODE_LINK_RESOL+1 > &coords)
Definition drawnode.cc:1683
void NODE_OT_view_all(wmOperatorType *ot)
Definition node_view.cc:153
wmKeyMap * node_link_modal_keymap(wmKeyConfig *keyconf)
void NODE_OT_group_edit(wmOperatorType *ot)
bool node_or_socket_isect_event(const bContext &C, const wmEvent &event)
void build_socket_tooltip(uiTooltipData &tip_data, bContext &C, uiBut *but, const bNodeTree &tree, const bNodeSocket &socket)
void NODE_GGT_backdrop_transform(wmGizmoGroupType *gzgt)
void NODE_OT_group_separate(wmOperatorType *ot)
float2 socket_link_connection_location(const bNode &node, const bNodeSocket &socket, const bNodeLink &link)
Definition drawnode.cc:1623
void NODE_OT_add_import_node(wmOperatorType *ot)
Definition node_add.cc:1299
void NODE_OT_sockets_sync(wmOperatorType *ot)
void NODE_OT_duplicate(wmOperatorType *ot)
NodeResizeDirection node_get_resize_direction(const SpaceNode &snode, const bNode *node, const int x, const int y)
Definition drawnode.cc:199
void NODE_OT_join_nodes(wmOperatorType *ot)
bool node_has_hidden_sockets(bNode *node)
void nodelink_batch_end(const SpaceNode &snode)
Definition drawnode.cc:2033
void nodelink_batch_start(const SpaceNode &)
Definition drawnode.cc:2028
void NODE_OT_add_image(wmOperatorType *ot)
Definition node_add.cc:1042
void NODE_OT_options_toggle(wmOperatorType *ot)
void node_keymap(wmKeyConfig *keyconf)
Definition node_ops.cc:128
void NODE_OT_toggle_viewer(wmOperatorType *ot)
void NODE_OT_add_group(wmOperatorType *ot)
Definition node_add.cc:436
void node_to_updated_rect(const bNode &node, rctf &r_rect)
Definition node_draw.cc:388
void NODE_GGT_backdrop_ellipse_mask(wmGizmoGroupType *gzgt)
bool composite_node_active(bContext *C)
Definition node_edit.cc:443
void node_draw_space(const bContext &C, ARegion &region)
void NODE_OT_group_enter_exit(wmOperatorType *ot)
void NODE_OT_link(wmOperatorType *ot)
wmOperatorStatus node_render_changed_exec(bContext *C, wmOperator *)
void NODE_OT_collapse_toggle(wmOperatorType *ot)
void NODE_OT_links_mute(wmOperatorType *ot)
void NODE_OT_default_group_width_set(wmOperatorType *ot)
void NODE_OT_add_material(wmOperatorType *ot)
Definition node_add.cc:1187
void NODE_OT_select_box(wmOperatorType *ot)
void NODE_OT_select_all(wmOperatorType *ot)
bNodeSocket * get_main_socket(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out)
void node_socket_add_tooltip(const bNodeTree &ntree, const bNodeSocket &sock, uiLayout &layout)
void node_geometry_add_volume_grid_search_button(const bContext &, const bNode &node, PointerRNA &socket_ptr, uiLayout &layout, const StringRef placeholder)
void NODE_OT_group_ungroup(wmOperatorType *ot)
void NODE_OT_new_node_tree(wmOperatorType *ot)
Definition node_add.cc:1686
void update_multi_input_indices_for_removed_links(bNode &node)
void NODE_GGT_backdrop_glare(wmGizmoGroupType *gzgt)
void NODE_OT_cryptomatte_layer_remove(wmOperatorType *ot)
StringRef node_group_idname(const bContext *C)
void NODE_OT_backimage_fit(wmOperatorType *ot)
Definition node_view.cc:416
void NODE_OT_mute_toggle(wmOperatorType *ot)
VecBase< float, 2 > float2
const char * node_context_dir[]
std::optional< int > frame_identifier_to_highlight
std::unique_ptr< bNodeLinkDrag > linkdrag
Map< ComputeContextHash, std::unique_ptr< space_node::NestedTreePreviews > > tree_previews_per_context
std::shared_ptr< asset::AssetItemTree > assets_for_menu
wmOperatorType * ot
Definition wm_files.cc:4237