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Blender V5.0
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#include <pxr/base/gf/matrix4d.h>#include <pxr/usd/usd/common.h>#include <string>#include "usd.hh"Go to the source code of this file.
Classes | |
| struct | blender::io::usd::WorldToDomeLight |
Namespaces | |
| namespace | blender |
| namespace | blender::io |
| namespace | blender::io::usd |
Functions | |
| pxr::UsdStageRefPtr | blender::io::usd::export_to_stage (const USDExportParams ¶ms, Depsgraph *depsgraph, const char *filepath) |
| std::string | blender::io::usd::image_cache_file_path () |
| std::string | blender::io::usd::get_image_cache_file (const std::string &file_name, bool mkdir) |
| std::string | blender::io::usd::cache_image_color (const float color[4]) |
| void | blender::io::usd::world_material_to_dome_light (const Scene *scene, WorldToDomeLight &res) |