127 const bool use_sample_subset,
128 const int sample_subset_offset,
129 const int sample_subset_length);
209 bool balance_changed);
333 void add_average(
const double time,
const int num_measurements = 1)
503 const int resolution);
507 const int resolution_divider);
void reset()
clear internal cached data and reset random seed
double get_average() const
double get_last_sample_time() const
double average_time_accumulator_
void add_average(const double time, const int num_measurements=1)
void add_wall(const double time)
int limit_samples_per_update_
AdaptiveSampling adaptive_sampling_
DenoiseParams denoiser_params_
void set_time_limit(const double time_limit)
void update_state_for_render_work(const RenderWork &render_work)
int num_rebalance_requested
void report_path_trace_occupancy(const RenderWork &render_work, const float occupancy)
double guess_display_update_interval_in_seconds_for_num_samples(const int num_rendered_samples) const
float work_adaptive_threshold() const
int calculate_num_samples_per_update() const
int get_rendered_sample() const
void report_adaptive_filter_time(const RenderWork &render_work, const double time, bool is_cancelled)
struct RenderScheduler::@160041044210107046321320116341171004134167053234 state_
bool work_need_update_display(const bool denoiser_delayed)
BufferParams buffer_params_
bool work_need_rebalance()
void set_need_schedule_rebalance(bool need_schedule_rebalance)
double guess_display_update_interval_in_seconds() const
void reset_for_next_tile()
bool work_need_denoise(bool &delayed, bool &ready_to_display)
bool work_need_adaptive_filter() const
int get_num_rendered_samples() const
bool last_rebalance_changed
string full_report() const
bool need_schedule_rebalance_works_
bool is_denoise_active_during_update() const
void report_denoise_time(const RenderWork &render_work, const double time)
double last_rebalance_time
int num_rebalance_changes
bool set_postprocess_render_work(RenderWork *render_work)
struct RenderScheduler::@363331175056261256267056367351034116315347004137 first_render_time_
double get_time_limit() const
double guess_display_update_interval_in_seconds_for_num_samples_no_limit(int num_rendered_samples) const
bool work_is_usable_for_first_render_estimation(const RenderWork &render_work)
int calculate_resolution_divider_for_time(const double desired_time, const double actual_time)
TimeWithAverage volume_guiding_denoise_time_
bool is_adaptive_sampling_used() const
bool full_frame_work_scheduled
double last_display_update_time
void set_denoiser_params(const DenoiseParams ¶ms)
bool use_progressive_noise_floor_
int occupancy_num_samples
double path_trace_per_sample
bool render_work_reschedule_on_idle(RenderWork &render_work)
int get_num_samples() const
bool tile_result_was_written
TimeWithAverage adaptive_filter_time_
void report_display_update_time(const RenderWork &render_work, const double time)
TimeWithAverage rebalance_time_
void set_sample_params(const int num_samples, const bool use_sample_subset, const int sample_subset_offset, const int sample_subset_length)
int get_sample_offset() const
int default_start_resolution_divider_
bool need_rebalance_at_next_work
bool is_denoiser_gpu_used() const
TimeWithAverage display_update_time_
void set_full_frame_render_work(RenderWork *render_work)
double guess_viewport_navigation_update_interval_in_seconds() const
void update_start_resolution_divider()
void report_path_trace_time(const RenderWork &render_work, const double time, bool is_cancelled)
void set_adaptive_sampling(const AdaptiveSampling &adaptive_sampling)
int start_resolution_divider_
int get_num_samples_during_navigation(const int resolution_divider) const
bool render_work_reschedule_on_converge(RenderWork &render_work)
TileManager & tile_manager_
bool work_report_reset_average(const RenderWork &render_work)
bool volume_guiding_need_denoise() const
TimeWithAverage path_trace_time_
bool need_schedule_cryptomatte_
void check_time_limit_reached()
int get_start_sample_to_path_trace() const
int get_num_samples_to_path_trace() const
void render_work_reschedule_on_cancel(RenderWork &render_work)
bool postprocess_work_scheduled
float adaptive_sampling_threshold
bool full_frame_was_written
bool last_work_tile_was_denoised
void report_work_begin(const RenderWork &render_work)
TimeWithAverage denoise_time_
void set_need_schedule_cryptomatte(bool need_schedule_cryptomatte)
void report_rebalance_time(const RenderWork &render_work, const double time, bool balance_changed)
double display_update_time
void set_limit_samples_per_update(const int limit_samples)
RenderWork get_render_work()
int last_display_update_sample
RenderScheduler(TileManager &tile_manager, const SessionParams ¶ms)
bool is_background() const
void report_volume_guiding_denoise_time(const RenderWork &render_work, const double time)
struct RenderWork::@274302037211333357242061375066056076354104241257 cryptomatte
struct RenderWork::@143272241044374345203044061122063322004171016113 tile
struct RenderWork::@332011177057136214007215372066145235154020032310 path_trace
struct RenderWork::@165363207370354371245137325023006326210217053004 adaptive_sampling
struct RenderWork::@226364033061301324161311275016362103243040016376 display
struct RenderWork::@200361311027272113377377324353154145102345065344 full
#define CCL_NAMESPACE_END
const ccl_global KernelWorkTile * tile
int calculate_resolution_for_divider(const int width, const int height, const int resolution_divider)
int calculate_resolution_divider_for_resolution(const int width, const int height, const int resolution)