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Blender V5.0
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#include "BKE_colorband.hh"#include "IMB_colormanagement.hh"#include "node_texture_util.hh"#include "node_util.hh"Go to the source code of this file.
Functions | |
| static void | valtorgb_colorfn (float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) |
| static void | valtorgb_exec (void *data, int, bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
| static void | valtorgb_init (bNodeTree *, bNode *node) |
| void | register_node_type_tex_valtorgb () |
| static void | rgbtobw_valuefn (float *out, TexParams *p, bNode *, bNodeStack **in, short thread) |
| static void | rgbtobw_exec (void *data, int, bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
| void | register_node_type_tex_rgbtobw () |
Variables | |
| static blender::bke::bNodeSocketTemplate | valtorgb_in [] |
| static blender::bke::bNodeSocketTemplate | valtorgb_out [] |
| static blender::bke::bNodeSocketTemplate | rgbtobw_in [] |
| static blender::bke::bNodeSocketTemplate | rgbtobw_out [] |
| void register_node_type_tex_rgbtobw | ( | ) |
Definition at line 94 of file node_texture_valToRgb.cc.
References blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::exec_fn, blender::bke::bNodeType::nclass, NODE_CLASS_CONVERTER, blender::bke::node_register_type(), blender::bke::node_type_socket_templates(), rgbtobw_exec(), rgbtobw_in, rgbtobw_out, TEX_NODE_RGBTOBW, tex_node_type_base(), and blender::bke::bNodeType::ui_name.
Referenced by register_texture_nodes().
| void register_node_type_tex_valtorgb | ( | ) |
Definition at line 48 of file node_texture_valToRgb.cc.
References blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::exec_fn, blender::bke::bNodeType::initfunc, blender::bke::Large, blender::bke::bNodeType::nclass, NODE_CLASS_CONVERTER, node_copy_standard_storage(), node_free_standard_storage(), blender::bke::node_register_type(), blender::bke::node_type_size_preset(), blender::bke::node_type_socket_templates(), blender::bke::node_type_storage(), tex_node_type_base(), TEX_NODE_VALTORGB, blender::bke::bNodeType::ui_name, valtorgb_exec(), valtorgb_in, valtorgb_init(), and valtorgb_out.
Referenced by register_texture_nodes().
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Definition at line 84 of file node_texture_valToRgb.cc.
References data, in, out, rgbtobw_valuefn(), and tex_output().
Referenced by register_node_type_tex_rgbtobw().
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Definition at line 76 of file node_texture_valToRgb.cc.
References IMB_colormanagement_get_luminance(), in, out, and tex_input_rgba().
Referenced by rgbtobw_exec().
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Definition at line 24 of file node_texture_valToRgb.cc.
References BKE_colorband_evaluate(), in, out, bNode::storage, and tex_input_value().
Referenced by valtorgb_exec().
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Definition at line 33 of file node_texture_valToRgb.cc.
References data, in, out, tex_output(), and valtorgb_colorfn().
Referenced by register_node_type_tex_valtorgb().
Definition at line 43 of file node_texture_valToRgb.cc.
References BKE_colorband_add(), and bNode::storage.
Referenced by register_node_type_tex_valtorgb().
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Definition at line 67 of file node_texture_valToRgb.cc.
Referenced by register_node_type_tex_rgbtobw().
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Definition at line 71 of file node_texture_valToRgb.cc.
Referenced by register_node_type_tex_rgbtobw().
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Definition at line 15 of file node_texture_valToRgb.cc.
Referenced by register_node_type_tex_valtorgb().
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Definition at line 19 of file node_texture_valToRgb.cc.
Referenced by register_node_type_tex_valtorgb().