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Blender V5.0
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| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_shader_buts_vertex_color (uiLayout *layout, bContext *C, PointerRNA *ptr) |
| static void | node_shader_init_vertex_color (bNodeTree *, bNode *node) |
| static int | node_shader_gpu_vertex_color (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
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Definition at line 19 of file node_shader_vertex_color.cc.
References b.
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Definition at line 25 of file node_shader_vertex_color.cc.
References C, CTX_data_depsgraph_pointer(), CTX_data_pointer_get(), Object::data, PointerRNA::data, DEG_get_evaluated(), depsgraph, uiLayout::label(), OB_MESH, uiLayout::prop(), uiLayout::prop_search(), ptr, RNA_id_pointer_create(), RPT_, Object::type, and UI_ITEM_R_SPLIT_EMPTY_NAME.
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Definition at line 51 of file node_shader_vertex_color.cc.
References CD_AUTO_FROM_NAME, GPU_attribute(), GPU_attribute_default_color(), GPU_stack_link(), in, NodeShaderVertexColor::layer_name, out, and bNode::storage.
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Definition at line 45 of file node_shader_vertex_color.cc.
References MEM_callocN(), and bNode::storage.