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| SpreadsheetTableIDGeometry * | blender::ed::spreadsheet::spreadsheet_table_id_new_geometry () |
| void | blender::ed::spreadsheet::spreadsheet_table_id_copy_content_geometry (SpreadsheetTableIDGeometry &dst, const SpreadsheetTableIDGeometry &src) |
| SpreadsheetTableID * | blender::ed::spreadsheet::spreadsheet_table_id_copy (const SpreadsheetTableID &src_table_id) |
| void | blender::ed::spreadsheet::spreadsheet_table_id_free_content (SpreadsheetTableID *table_id) |
| void | blender::ed::spreadsheet::spreadsheet_table_id_free (SpreadsheetTableID *table_id) |
| void | blender::ed::spreadsheet::spreadsheet_table_id_blend_write_content_geometry (BlendWriter *writer, const SpreadsheetTableIDGeometry *table_id) |
| void | blender::ed::spreadsheet::spreadsheet_table_id_blend_write (BlendWriter *writer, const SpreadsheetTableID *table_id) |
| void | blender::ed::spreadsheet::spreadsheet_table_id_blend_read (BlendDataReader *reader, SpreadsheetTableID *table_id) |
| void | blender::ed::spreadsheet::spreadsheet_table_id_remap_id (SpreadsheetTableID &table_id, const bke::id::IDRemapper &mappings) |
| void | blender::ed::spreadsheet::spreadsheet_table_id_foreach_id (SpreadsheetTableID &table_id, LibraryForeachIDData *data) |
| bool | blender::ed::spreadsheet::spreadsheet_table_id_match (const SpreadsheetTableID &a, const SpreadsheetTableID &b) |
| SpreadsheetTable * | blender::ed::spreadsheet::spreadsheet_table_new (SpreadsheetTableID *table_id) |
| SpreadsheetTable * | blender::ed::spreadsheet::spreadsheet_table_copy (const SpreadsheetTable &src_table) |
| void | blender::ed::spreadsheet::spreadsheet_table_free (SpreadsheetTable *table) |
| void | blender::ed::spreadsheet::spreadsheet_table_blend_write (BlendWriter *writer, const SpreadsheetTable *table) |
| void | blender::ed::spreadsheet::spreadsheet_table_blend_read (BlendDataReader *reader, SpreadsheetTable *table) |
| void | blender::ed::spreadsheet::spreadsheet_table_remap_id (SpreadsheetTable &table, const bke::id::IDRemapper &mappings) |
| void | blender::ed::spreadsheet::spreadsheet_table_foreach_id (SpreadsheetTable &table, LibraryForeachIDData *data) |
| SpreadsheetTable * | blender::ed::spreadsheet::spreadsheet_table_find (SpaceSpreadsheet &sspreadsheet, const SpreadsheetTableID &table_id) |
| const SpreadsheetTable * | blender::ed::spreadsheet::spreadsheet_table_find (const SpaceSpreadsheet &sspreadsheet, const SpreadsheetTableID &table_id) |
| void | blender::ed::spreadsheet::spreadsheet_table_add (SpaceSpreadsheet &sspreadsheet, SpreadsheetTable *table) |
| void | blender::ed::spreadsheet::spreadsheet_table_remove_unused (SpaceSpreadsheet &sspreadsheet) |
| void | blender::ed::spreadsheet::spreadsheet_table_remove_unused_columns (SpreadsheetTable &table) |
| void | blender::ed::spreadsheet::spreadsheet_table_move_to_front (SpaceSpreadsheet &sspreadsheet, SpreadsheetTable &table) |