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Blender V5.0
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Go to the source code of this file.
Functions | |
| static void | vectorfn (float *out, TexParams *p, bNode *, bNodeStack **, short) |
| static void | exec (void *data, int, bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
| void | register_node_type_tex_coord () |
Variables | |
| static blender::bke::bNodeSocketTemplate | outputs [] |
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Definition at line 23 of file node_texture_coord.cc.
References data, in, out, tex_output(), and vectorfn().
| void register_node_type_tex_coord | ( | ) |
Definition at line 33 of file node_texture_coord.cc.
References blender::bke::bNodeType::enum_name_legacy, exec(), blender::bke::bNodeType::exec_fn, blender::bke::bNodeType::nclass, NODE_CLASS_INPUT, blender::bke::node_register_type(), blender::bke::node_type_socket_templates(), outputs, TEX_NODE_COORD, tex_node_type_base(), and blender::bke::bNodeType::ui_name.
Referenced by register_texture_nodes().
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Definition at line 17 of file node_texture_coord.cc.
References TexParams::co, copy_v3_v3(), and out.
Referenced by exec().
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Definition at line 12 of file node_texture_coord.cc.