67 using DebugGroupNameID =
int64_t;
137 template<
typename NodeInfo>
NodeHandle add_node(
const typename NodeInfo::CreateInfo &create_info)
148 std::cout <<
"break\n";
151 if (nodes_.
size() > links_.
size()) {
154 VKRenderGraphNode &node = nodes_[node_handle];
155 node.set_node_data<NodeInfo>(storage_, create_info);
157 VKRenderGraphNodeLinks &node_links = links_[node_handle];
160 node.build_links<NodeInfo>(resources_, node_links, create_info);
163 if (!debug_.group_used) {
164 debug_.group_used =
true;
165 debug_.used_groups.append(debug_.group_stack);
167 if (nodes_.size() > debug_.node_group_map.size()) {
168 debug_.node_group_map.resize(nodes_.size());
170 debug_.node_group_map[node_handle] = debug_.used_groups.size() - 1;
176#define ADD_NODE(NODE_CLASS) \
177 NodeHandle add_node(const NODE_CLASS::CreateInfo &create_info) \
179 return add_node<NODE_CLASS>(create_info); \
187 ADD_NODE(VKClearDepthStencilImageNode)
249 return nodes_.size();
254 return nodes_.is_empty();