99VERTEX_OUT(overlay_armature_shape_outline_iface)
134FLAT(
float, wire_width)
198VERTEX_OUT(overlay_armature_envelope_solid_iface)
#define GPU_SHADER_INTERFACE_END()
#define GPU_SHADER_INTERFACE_INFO(_interface)
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define TYPEDEF_SOURCE(filename)
#define VERTEX_OUT(stage_interface)
#define SMOOTH(type, name)
#define FRAGMENT_SOURCE(filename)
#define STORAGE_BUF_FREQ(slot, qualifiers, type_name, name, freq)
#define ADDITIONAL_INFO(info_name)
#define PUSH_CONSTANT(type, name)
#define FRAGMENT_OUT(slot, type, name)
#define NO_PERSPECTIVE(type, name)
#define STORAGE_BUF(slot, qualifiers, type_name, name)
#define VERTEX_SOURCE(filename)
#define VERTEX_IN(slot, type, name)
#define DO_STATIC_COMPILATION()
#define DEPTH_WRITE(value)
#define OVERLAY_INFO_VARIATIONS(name)
#define OVERLAY_INFO_CLIP_VARIATION(name)
#define OVERLAY_INFO_VARIATIONS_MODELMAT(name, base_info)