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Blender V5.0
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Inherits blender::bke::MeshFieldInput.
Additional Inherited Members | |
| Public Types inherited from blender::fn::FieldInput | |
| enum class | Category { NamedAttribute = 0 , Generated = 1 , AnonymousAttribute = 2 , Unknown } |
| Protected Attributes inherited from blender::fn::FieldInput | |
| const CPPType * | type_ |
| std::string | debug_name_ |
| Category | category_ = Category::Unknown |
| Protected Attributes inherited from blender::fn::FieldNode | |
| std::shared_ptr< const FieldInputs > | field_inputs_ |
Definition at line 32 of file node_geo_mesh_topology_corners_of_vertex.cc.
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inline |
Definition at line 38 of file node_geo_mesh_topology_corners_of_vertex.cc.
References blender::fn::FieldInput::category_, and blender::fn::FieldInput::Generated.
Referenced by is_equal_to().
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inlineoverridevirtual |
Calls the callback for every field input that the current field depends on. This is recursive, so if a field input depends on other field inputs, those are taken into account as well.
Reimplemented from blender::fn::FieldNode.
Definition at line 117 of file node_geo_mesh_topology_corners_of_vertex.cc.
References blender::bke::MeshFieldInput::FieldInput().
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inlinefinalvirtual |
Implements blender::bke::MeshFieldInput.
Definition at line 47 of file node_geo_mesh_topology_corners_of_vertex.cc.
References blender::fn::FieldEvaluator::add(), blender::Array< T, InlineBufferCapacity, Allocator >::as_mutable_span(), b, blender::Array< T, InlineBufferCapacity, Allocator >::begin(), blender::IndexRange::contains(), blender::Array< T, InlineBufferCapacity, Allocator >::end(), blender::fn::FieldEvaluator::evaluate(), blender::array_utils::fill_index_range(), blender::VArray< T >::from_container(), blender::IndexMask::from_indices(), blender::fn::FieldEvaluator::get_evaluated(), blender::VArrayCommon< T >::is_single(), mask(), blender::VArrayCommon< T >::materialize_compressed(), mod_i(), and blender::Array< T, InlineBufferCapacity, Allocator >::reinitialize().
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inlinefinalvirtual |
Reimplemented from blender::fn::FieldNode.
Definition at line 124 of file node_geo_mesh_topology_corners_of_vertex.cc.
References final.
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inlinefinalvirtual |
Reimplemented from blender::fn::FieldNode.
Definition at line 129 of file node_geo_mesh_topology_corners_of_vertex.cc.
References CornersOfVertInput().
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inlinefinalvirtual |
Reimplemented from blender::bke::MeshFieldInput.
Definition at line 138 of file node_geo_mesh_topology_corners_of_vertex.cc.