Blender V5.0
CPUDevice Member List

This is the complete list of members for CPUDevice, including all inherited members.

available_devices(const uint device_type_mask=DEVICE_MASK_ALL)Devicestatic
available_types()Devicestatic
build_bvh(BVH *bvh, Progress &progress, bool refit) overrideCPUDevicevirtual
cancel()Deviceinlinevirtual
check_peer_access(Device *)Deviceinlinevirtual
const_copy_to(const char *name, void *host, const size_t size) overrideCPUDevicevirtual
CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_, bool headless_)CPUDevice
create(const DeviceInfo &info, Stats &stats, Profiler &profiler, bool headless)Devicestatic
Device(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_, bool headless_)Deviceinlineprotected
device_capabilities(const uint device_type_mask=DEVICE_MASK_ALL)Devicestatic
device_number(Device *)Deviceinlinevirtual
dummy_device(const string &error_msg="")Devicestatic
error_message()Deviceinlinevirtual
error_msgDeviceprotected
foreach_device(const std::function< void(Device *)> &callback)Deviceinlinevirtual
free_memory()Devicestatic
get_bvh_layout_mask(uint) const overrideCPUDevicevirtual
get_cpu_kernel_thread_globals(vector< ThreadKernelGlobalsCPU > &kernel_thread_globals) overrideCPUDevicevirtual
get_cpu_kernels()Devicestatic
get_cpu_osl_memory() overrideCPUDevicevirtual
get_guiding_device() const overrideCPUDevicevirtual
get_multi_device(const vector< DeviceInfo > &subdevices, const int threads, bool background)Devicestatic
get_native_buffer(device_ptr)Deviceinlinevirtual
global_alloc(device_memory &mem)CPUDevice
global_free(device_memory &mem)CPUDevice
gpu_queue_create()Devicevirtual
have_error()Deviceinline
headlessDevice
host_alloc(const MemoryType type, const size_t size)Deviceprotectedvirtual
host_free(const MemoryType type, void *host_pointer, const size_t size)Deviceprotectedvirtual
infoDevice
is_ready(string &) constDeviceinlinevirtual
is_resident(device_ptr, Device *sub_device)Deviceinlinevirtual
is_shared(const void *, const device_ptr, Device *)Deviceinlinevirtual
kernel_globalsCPUDevice
load_kernels(uint) overrideCPUDeviceprotectedvirtual
load_osl_kernels()Deviceinlinevirtual
load_texture_info()CPUDevice
mem_alloc(device_memory &mem) overrideCPUDevicevirtual
mem_alloc_sub_ptr(device_memory &mem, const size_t offset, size_t) overrideCPUDevicevirtual
mem_copy_from(device_memory &mem, const size_t y, size_t w, const size_t h, size_t elem) overrideCPUDevicevirtual
mem_copy_to(device_memory &mem) overrideCPUDevicevirtual
mem_free(device_memory &mem) overrideCPUDevicevirtual
mem_free_sub_ptr(device_ptr)Deviceinlineprotectedvirtual
mem_move_to_host(device_memory &mem) overrideCPUDevicevirtual
mem_zero(device_memory &mem) overrideCPUDevicevirtual
need_texture_infoCPUDevice
optimize_for_scene(Scene *)Deviceinlinevirtual
profilerDevice
release_bvh(BVH *)Deviceinlinevirtual
set_bvh_limits(size_t, size_t)Deviceinlinevirtual
set_error(const string &error)Devicevirtual
should_use_graphics_interop(const GraphicsInteropDevice &, const bool=false)Deviceinlinevirtual
statsDevice
string_from_type(DeviceType type)Devicestatic
tag_update()Devicestatic
tex_alloc(device_texture &mem)CPUDevice
tex_free(device_texture &mem)CPUDevice
texture_infoCPUDevice
type_from_string(const char *name)Devicestatic
~CPUDevice() overrideCPUDevice
~Device() noexcept(false)Devicevirtual