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| static void | blender::nodes::node_composite_color_matte_cc::cmp_node_color_matte_declare (NodeDeclarationBuilder &b) |
| static int | blender::nodes::node_composite_color_matte_cc::node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs) |
| static void | blender::nodes::node_composite_color_matte_cc::color_matte (const float4 color, const float4 key, const float hue_threshold, const float saturation_epsilon, const float value_epsilon, float4 &result, float &matte) |
| static void | blender::nodes::node_composite_color_matte_cc::node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder) |
| static void | register_node_type_cmp_color_matte () |
◆ register_node_type_cmp_color_matte()
| void register_node_type_cmp_color_matte |
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Definition at line 124 of file node_composite_color_matte.cc.
References blender::bke::bNodeType::build_multi_function, CMP_NODE_COLOR_MATTE, cmp_node_type_base(), blender::bke::bNodeType::declare, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::flag, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::nclass, NODE_CLASS_MATTE, NODE_DEFAULT_MAX_WIDTH, NODE_PREVIEW, blender::bke::node_register_type(), blender::bke::node_type_size(), blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.