10IMAGE(0, SFLOAT_32_32_32_32, write,
image2D, incomplete_x_prologues_img)
11IMAGE(1, SFLOAT_32_32_32_32, write,
image2D, incomplete_y_prologues_img)
12COMPUTE_SOURCE(
"compositor_summed_area_table_compute_incomplete_prologues.glsl")
16ADDITIONAL_INFO(compositor_summed_area_table_compute_incomplete_prologues_shared)
22ADDITIONAL_INFO(compositor_summed_area_table_compute_incomplete_prologues_shared)
30IMAGE(0, SFLOAT_32_32_32_32, write,
image2D, complete_x_prologues_img)
31IMAGE(1, SFLOAT_32_32_32_32, write,
image2D, complete_x_prologues_sum_img)
32COMPUTE_SOURCE(
"compositor_summed_area_table_compute_complete_x_prologues.glsl")
40IMAGE(0, SFLOAT_32_32_32_32, write,
image2D, complete_y_prologues_img)
41COMPUTE_SOURCE(
"compositor_summed_area_table_compute_complete_y_prologues.glsl")
50IMAGE(0, SFLOAT_32_32_32_32, read_write,
image2D, output_img)
51COMPUTE_SOURCE(
"compositor_summed_area_table_compute_complete_blocks.glsl")
55ADDITIONAL_INFO(compositor_summed_area_table_compute_complete_blocks_shared)
61ADDITIONAL_INFO(compositor_summed_area_table_compute_complete_blocks_shared)
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define SAMPLER(slot, type, name)
#define ADDITIONAL_INFO(info_name)
#define LOCAL_GROUP_SIZE(...)
#define IMAGE(slot, format, qualifiers, type, name)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()
#define DEFINE_VALUE(name, value)
ImageBase< float, 2 > image2D
SamplerBase< float, 2 > sampler2D