Blender V5.0
blender::image_engine::ShaderParameters Struct Reference

#include <image_shader_params.hh>

Public Member Functions

void update (AbstractSpaceAccessor *space, const Scene *scene, ::Image *image, ImBuf *image_buffer)

Public Attributes

ImageDrawFlags flags = ImageDrawFlags::DEFAULT
float4 shuffle
float2 far_near
bool use_premul_alpha = false

Detailed Description

Definition at line 28 of file image_shader_params.hh.

Member Function Documentation

◆ update()

Member Data Documentation

◆ far_near

float2 blender::image_engine::ShaderParameters::far_near

Definition at line 31 of file image_shader_params.hh.

Referenced by update().

◆ flags

◆ shuffle

◆ use_premul_alpha

bool blender::image_engine::ShaderParameters::use_premul_alpha = false

Definition at line 32 of file image_shader_params.hh.

Referenced by update().


The documentation for this struct was generated from the following file: