Mesh * BKE_mesh_remesh_voxel(const Mesh *mesh, float voxel_size, float adaptivity, float isovalue, const Object *object, ModifierData *modifier_data)
Mesh * BKE_mesh_remesh_quadriflow(const Mesh *mesh, int target_faces, int seed, bool preserve_sharp, bool preserve_boundary, bool adaptive_scale, void(*update_cb)(void *, float progress, int *cancel), void *update_cb_data)
static unsigned long seed