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Blender V5.0
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#include <OSL/oslclosure.h>#include <OSL/oslexec.h>#include <OSL/rendererservices.h>#include <OpenImageIO/unordered_map_concurrent.h>#include "scene/image.h"#include "kernel/osl/compat.h"#include "kernel/osl/types.h"Go to the source code of this file.
Classes | |
| struct | OSLTextureHandle |
| class | OSLRenderServices |
Typedefs | |
| using | OSLTextureHandleMap = OIIO::unordered_map_concurrent<OSLUStringHash, OSLTextureHandle> |
| using OSLTextureHandleMap = OIIO::unordered_map_concurrent<OSLUStringHash, OSLTextureHandle> |
Definition at line 69 of file services.h.