Blender V5.0
services.h File Reference
#include <OSL/oslclosure.h>
#include <OSL/oslexec.h>
#include <OSL/rendererservices.h>
#include <OpenImageIO/unordered_map_concurrent.h>
#include "scene/image.h"
#include "kernel/osl/compat.h"
#include "kernel/osl/types.h"

Go to the source code of this file.

Classes

struct  OSLTextureHandle
class  OSLRenderServices

Typedefs

using OSLTextureHandleMap = OIIO::unordered_map_concurrent<OSLUStringHash, OSLTextureHandle>

Typedef Documentation

◆ OSLTextureHandleMap

using OSLTextureHandleMap = OIIO::unordered_map_concurrent<OSLUStringHash, OSLTextureHandle>

Definition at line 69 of file services.h.