#include <NOD_socket_items.hh>
Inherited by blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ClosureInputItemsAccessor, blender::nodes::ClosureOutputItemsAccessor, blender::nodes::CombineBundleItemsAccessor, blender::nodes::EvaluateClosureInputItemsAccessor, blender::nodes::EvaluateClosureOutputItemsAccessor, blender::nodes::FieldToGridItemsAccessor, blender::nodes::FileOutputItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::FormatStringItemsAccessor, blender::nodes::GeoViewerItemsAccessor, blender::nodes::IndexSwitchItemsAccessor, blender::nodes::MenuSwitchItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SeparateBundleItemsAccessor, and blender::nodes::SimulationItemsAccessor.
Definition at line 35 of file NOD_socket_items.hh.
◆ can_have_empty_name
| bool blender::nodes::socket_items::SocketItemsAccessorDefaults::can_have_empty_name = false |
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staticconstexpr |
◆ has_custom_initial_name
| bool blender::nodes::socket_items::SocketItemsAccessorDefaults::has_custom_initial_name = false |
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staticconstexpr |
◆ has_name_validation
| bool blender::nodes::socket_items::SocketItemsAccessorDefaults::has_name_validation = false |
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staticconstexpr |
◆ has_single_identifier_str
| bool blender::nodes::socket_items::SocketItemsAccessorDefaults::has_single_identifier_str = true |
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staticconstexpr |
◆ has_vector_dimensions
| bool blender::nodes::socket_items::SocketItemsAccessorDefaults::has_vector_dimensions = false |
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staticconstexpr |
◆ unique_name_separator
| char blender::nodes::socket_items::SocketItemsAccessorDefaults::unique_name_separator = '.' |
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staticconstexpr |
The documentation for this struct was generated from the following file: