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Blender V5.0
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#include <bmesh_uvselect.hh>
Public Attributes | |
| int | count_uv_vert_isolated_in_edge_or_face_mode = 0 |
| int | count_uv_vert_isolated_in_face_mode = 0 |
| int | count_uv_edge_isolated_in_face_mode = 0 |
Flush & contiguous.
In some cases it's necessary to check flushing and contiguous UV's are correct.
Definition at line 530 of file bmesh_uvselect.hh.
| int UVSelectValidateInfo_FlushAndContiguous::count_uv_edge_isolated_in_face_mode = 0 |
An edge is selected in face modes without being part of a selected face.
Definition at line 536 of file bmesh_uvselect.hh.
Referenced by bm_mesh_uvselect_check_flush_and_contiguous().
| int UVSelectValidateInfo_FlushAndContiguous::count_uv_vert_isolated_in_edge_or_face_mode = 0 |
A vertex is selected in edge/face modes without being part of a selected edge/face.
Definition at line 532 of file bmesh_uvselect.hh.
Referenced by bm_mesh_uvselect_check_flush_and_contiguous().
| int UVSelectValidateInfo_FlushAndContiguous::count_uv_vert_isolated_in_face_mode = 0 |
A vertex is selected in face modes without being part of a selected face.
Definition at line 534 of file bmesh_uvselect.hh.
Referenced by bm_mesh_uvselect_check_flush_and_contiguous().