68 area->
v1 = bottom_left;
71 area->
v4 = bottom_right;
109 if (area ==
nullptr) {
240 se->v1 = se->v1->
newv;
241 se->v2 = se->v2->
newv;
247 area->
v1 = area->v1->
newv;
248 area->v2 = area->v2->
newv;
249 area->v3 = area->v3->
newv;
250 area->v4 = area->v4->
newv;
259 from_area = from_area->
next;
277 if (sa_a ==
nullptr || sa_b ==
nullptr || sa_a == sa_b) {
281 short left_a = sa_a->
v1->
vec.
x;
282 short right_a = sa_a->
v3->
vec.
x;
283 short top_a = sa_a->
v3->
vec.
y;
284 short bottom_a = sa_a->
v1->
vec.
y;
286 short left_b = sa_b->
v1->
vec.
x;
287 short right_b = sa_b->
v3->
vec.
x;
288 short top_b = sa_b->
v3->
vec.
y;
289 short bottom_b = sa_b->
v1->
vec.
y;
292 short overlapx = std::min(right_a, right_b) - std::max(left_a, left_b);
293 short overlapy = std::min(top_a, top_b) - std::max(bottom_a, bottom_b);
296 const short minx = std::min({int(
AREAJOINTOLERANCEX), right_a - left_a, right_b - left_b});
297 const short miny = std::min({int(
AREAJOINTOLERANCEY), top_a - bottom_a, top_b - bottom_b});
299 if (top_a == bottom_b && overlapx >= minx) {
302 if (bottom_a == top_b && overlapx >= minx) {
305 if (left_a == right_b && overlapy >= miny) {
308 if (right_a == left_b && overlapy >= miny) {
318 if (sa_a ==
nullptr || sa_b ==
nullptr) {
319 *r_offset1 = std::numeric_limits<int>::max();
320 *r_offset2 = std::numeric_limits<int>::max();
340 *r_offset1 = std::numeric_limits<int>::max();
341 *r_offset2 = std::numeric_limits<int>::max();
353 if (v1->vec.x == from_x) {
367 if (v1->vec.y == from_y) {
386 if ((
abs(offset1) >= tolerance) || (
abs(offset2) >= tolerance)) {
393 const short xmin = std::min(sa1->
v1->
vec.
x, sa2->
v1->
vec.
x);
394 const short xmax = std::max(sa1->
v3->
vec.
x, sa2->
v3->
vec.
x);
396 if (
ELEM(area, sa1, sa2)) {
399 if (area->v3->vec.x - area->v1->vec.x < tolerance &&
400 (area->v1->vec.x == xmin || area->v3->vec.x == xmax))
408 const short ymin = std::min(sa1->
v1->
vec.
y, sa2->
v1->
vec.
y);
409 const short ymax = std::max(sa1->
v3->
vec.
y, sa2->
v3->
vec.
y);
411 if (
ELEM(area, sa1, sa2)) {
414 if (area->v3->vec.y - area->v1->vec.y < tolerance &&
415 (area->v1->vec.y == ymin || area->v3->vec.y == ymax))
525 float fac =
abs(
size) /
float(vertical ? ((*area)->v3->vec.x - (*area)->v1->vec.x) :
526 ((*area)->v3->vec.y - (*area)->v1->vec.y));
527 fac = (reverse == vertical) ? 1.0f - fac : fac;
532 if (((fac > 0.5f) == vertical) != reverse) {
547 bool close_all_remainders)
567 if (close_all_remainders || offset1 < 0 || offset2 > 0) {
569 float inner[4] = {0.0f, 0.0f, 0.0f, 0.7f};
606 if (area ==
nullptr) {
611 float best_alignment = 0.0f;
619 const int area_length = vertical ? (area->
v3->
vec.
x - area->
v1->
vec.
x) :
621 const int ar_length = vertical ? (neighbor->v3->vec.x - neighbor->v1->vec.x) :
622 (neighbor->v3->vec.y - neighbor->v1->vec.y);
624 float alignment = std::min(area_length, ar_length) /
float(std::max(area_length, ar_length));
625 if (alignment > best_alignment) {
626 best_alignment = alignment;
722 if (!region->
runtime->type->poll) {
745 bool any_changed =
false;
747 const int old_region_flag = region->flag;
755 else if (region->runtime->type && region->runtime->type->on_poll_success) {
756 region->runtime->type->on_poll_success(
C, region);
759 if (old_region_flag != region->flag) {
768 const bool do_init =
false;
791 bool any_changed =
false;
857 printf(
"%s: set screen\n", __func__);
889 if (win->eventstate) {
922 region->
runtime->type->exit(wm, region);
948 region->
runtime->visible =
false;
952 if (region->
runtime->regiontimer) {
954 region->
runtime->regiontimer =
nullptr;
1056 AZone *az =
nullptr;
1105 if (screen ==
nullptr) {
1147 bool do_draw =
false;
1151 if (region == region_prev && area_iter->type && area_iter->type->deactivate) {
1152 area_iter->type->deactivate(area_iter);
1155 if (region == region_prev && region != screen->
active_region) {
1179 const int mval[2] = {-1, -1};
1210 if (win && screen && area) {
1244 return screen_addarea_ex(area_map, bottom_left, top_left, top_right, bottom_right, space_type);
1264 const short height_cur,
1265 const short height_min,
1266 const short height_max)
1275 if (area_iter->spacetype == space_type) {
1313 BLI_rcti_init(&rect, 0, win_size[0] - 1, 0, win_size[1] - 1);
1323 const short size_min = 1;
1328 BLI_rcti_init(&rect, 0, win_size[0] - 1, 0, win_size[1] - 1);
1344 if (area->global->cur_fixed_height == area->global->size_min) {
1377 if (screen_old != screen_new) {
1436 bmain, workspace, layout, layout, win);
1441 if (screen_old != screen_new) {
1497 const bool refresh_toolsystem)
1515 if (view_layer_old) {
1536 if (refresh_toolsystem) {
1547 if (!area || area->
full ==
nullptr) {
1684 region->flagfullscreen = region->flag;
1686 if (
ELEM(region->regiontype,
1742 toggle_area->
full = oldscreen;
1744 newa->
full = oldscreen;
1767 if (region->runtime->regiontimer) {
1769 region->runtime->regiontimer =
nullptr;
1778 if (area && area->
full) {
1781 screen = area->
full;
1795 if (old->full && !fullsa) {
1800 old->
full =
nullptr;
1803 area->
full =
nullptr;
1812 region->
flag = region->flagfullscreen;
1879 if (!toggle_area || toggle_area->
global) {
1906 switch (display_type) {
1918 if (screen_area->full && screen_area->spacetype == space_type) {
1929 if (ctx_area !=
nullptr && ctx_area->
full) {
1988 char spacetype = -1;
2006 ARegion *region_top_left =
nullptr;
2013 if (region->winrct.xmin - region->winrct.ymin <
min) {
2014 region_top_left = region;
2015 min = region->winrct.xmin - region->winrct.ymin;
2022 return region_top_left;
2046 if (camera && scene->
camera != camera) {
2066 switch (area->spacetype) {
2070 if (!is_multiview) {
2074 v3d =
static_cast<View3D *
>(area->spacedata.first);
2092 sima =
static_cast<SpaceImage *
>(area->spacedata.first);
2103 if (!is_multiview) {
2107 snode =
static_cast<SpaceNode *
>(area->spacedata.first);
2116 if (!is_multiview) {
2120 sseq =
static_cast<SpaceSeq *
>(area->spacedata.first);
2152 const bool only_visible)
2156 if (area->spacedata.first == sl) {
WorkSpace * CTX_wm_workspace(const bContext *C)
bScreen * CTX_wm_screen(const bContext *C)
ScrArea * CTX_wm_area(const bContext *C)
wmWindow * CTX_wm_window(const bContext *C)
Depsgraph * CTX_data_depsgraph_pointer(const bContext *C)
void CTX_wm_screen_set(bContext *C, bScreen *screen)
void CTX_data_scene_set(bContext *C, Scene *scene)
void CTX_wm_window_set(bContext *C, wmWindow *win)
Main * CTX_data_main(const bContext *C)
void CTX_wm_area_set(bContext *C, ScrArea *area)
void CTX_wm_region_set(bContext *C, ARegion *region)
ARegion * CTX_wm_region(const bContext *C)
wmWindowManager * CTX_wm_manager(const bContext *C)
void BKE_icon_changed(int icon_id)
bool BKE_image_is_stereo(const Image *ima)
void BKE_view_layer_synced_ensure(const Scene *scene, ViewLayer *view_layer)
Object * BKE_view_layer_camera_find(const Scene *scene, ViewLayer *view_layer)
Object * BKE_view_layer_active_object_get(const ViewLayer *view_layer)
Base * BKE_view_layer_base_find(ViewLayer *view_layer, Object *ob)
void * BKE_libblock_alloc(Main *bmain, short type, const char *name, int flag) ATTR_WARN_UNUSED_RESULT
void BKE_report(ReportList *reports, eReportType type, const char *message)
Object * BKE_scene_camera_switch_find(Scene *scene)
void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph)
void BKE_screen_remove_unused_scredges(bScreen *screen)
void BKE_screen_remove_double_scrverts(bScreen *screen)
void BKE_screen_sort_scrvert(ScrVert **v1, ScrVert **v2)
void BKE_screen_area_free(ScrArea *area)
void BKE_screen_area_map_free(ScrAreaMap *area_map) ATTR_NONNULL()
SpaceType * BKE_spacetype_from_id(int spaceid)
void BKE_screen_header_alignment_reset(bScreen *screen)
void BKE_area_region_free(SpaceType *st, ARegion *region)
void BKE_screen_view3d_scene_sync(bScreen *screen, Scene *scene)
void BKE_screen_remove_double_scredges(bScreen *screen)
void BKE_screen_view3d_sync(View3D *v3d, Scene *scene)
void BKE_screen_free_data(bScreen *screen)
void BKE_sound_stop_scene(struct Scene *scene)
WorkSpaceLayout * BKE_workspace_layout_find(const WorkSpace *workspace, const bScreen *screen) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT
bScreen * BKE_workspace_layout_screen_get(const WorkSpaceLayout *layout) GETTER_ATTRS
void BKE_workspace_layout_remove(Main *bmain, WorkSpace *workspace, WorkSpaceLayout *layout) ATTR_NONNULL()
bScreen * BKE_workspace_active_screen_get(const WorkSpaceInstanceHook *hook) GETTER_ATTRS
WorkSpace * BKE_workspace_active_get(WorkSpaceInstanceHook *hook) GETTER_ATTRS
void BKE_workspace_active_set(WorkSpaceInstanceHook *hook, WorkSpace *workspace) SETTER_ATTRS
#define BLI_assert_unreachable()
int BLI_findindex(const ListBase *listbase, const void *vlink) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
#define LISTBASE_FOREACH(type, var, list)
BLI_INLINE void BLI_listbase_clear(ListBase *lb)
void BLI_freelinkN(ListBase *listbase, void *vlink) ATTR_NONNULL(1)
void BLI_addtail(ListBase *listbase, void *vlink) ATTR_NONNULL(1)
void BLI_remlink(ListBase *listbase, void *vlink) ATTR_NONNULL(1)
void BLI_addhead(ListBase *listbase, void *vlink) ATTR_NONNULL(1)
void void void void void void BLI_duplicatelist(ListBase *dst, const ListBase *src) ATTR_NONNULL(1
#define BLI_SCOPED_DEFER(function_to_defer)
void BLI_rcti_init(struct rcti *rect, int xmin, int xmax, int ymin, int ymax)
#define SNPRINTF_UTF8(dst, format,...)
#define UNUSED_VARS_NDEBUG(...)
void DEG_id_tag_update(ID *id, unsigned int flags)
void DEG_time_tag_update(Main *bmain)
Scene * DEG_get_input_scene(const Depsgraph *graph)
T * DEG_get_evaluated(const Depsgraph *depsgraph, T *id)
Object is a sort of wrapper for general info.
@ AREA_FLAG_STACKED_FULLSCREEN
#define AREAMAP_FROM_SCREEN(screen)
@ RGN_TYPE_ASSET_SHELF_HEADER
@ SCREEN_COLLAPSE_STATUSBAR
@ FULLSCREEN_RESTORE_STATS
@ FULLSCREEN_RESTORE_GIZMO_NAVIGATE
@ FULLSCREEN_RESTORE_TEXT
@ GLOBAL_AREA_ALIGN_BOTTOM
@ SPACE_FLAG_TYPE_WAS_ACTIVE
@ SPACE_FLAG_TYPE_TEMPORARY
@ SEQ_VIEW_SEQUENCE_PREVIEW
@ SCLIP_GIZMO_HIDE_NAVIGATE
@ SEQ_GIZMO_HIDE_NAVIGATE
@ USER_TEMP_SPACE_DISPLAY_FULLSCREEN
@ USER_TEMP_SPACE_DISPLAY_WINDOW
@ V3D_GIZMO_HIDE_NAVIGATE
void ED_clip_update_frame(const Main *mainp, int cfra)
bool ED_node_is_compositor(const SpaceNode *snode)
void ED_area_tag_redraw(ScrArea *area)
void ED_area_init(bContext *C, const wmWindow *win, ScrArea *area)
void ED_area_newspace(bContext *C, ScrArea *area, int type, bool skip_region_exit)
WorkSpaceLayout * ED_workspace_layout_add(Main *bmain, WorkSpace *workspace, wmWindow *win, const char *name) ATTR_NONNULL()
void ED_region_cursor_set(wmWindow *win, ScrArea *area, ARegion *region)
#define ED_screen_verts_iter(win, screen, vert_name)
void ED_area_and_region_types_init(ScrArea *area)
bool ED_region_contains_xy(const ARegion *region, const int event_xy[2])
#define ED_screen_areas_iter(win, screen, area_name)
void ED_area_status_text(ScrArea *area, const char *str)
void ED_region_tag_redraw_no_rebuild(ARegion *region)
WorkSpaceLayout * ED_workspace_screen_change_ensure_unused_layout(Main *bmain, WorkSpace *workspace, WorkSpaceLayout *layout_new, const WorkSpaceLayout *layout_fallback_base, wmWindow *win) ATTR_NONNULL()
bScreen * ED_screen_animation_playing(const wmWindowManager *wm)
void ED_area_tag_refresh(ScrArea *area)
AZone * ED_area_azones_update(ScrArea *area, const int mouse_xy[2])
void ED_workspace_status_text(bContext *C, const char *str)
void ED_region_visibility_change_update_ex(bContext *C, ScrArea *area, ARegion *region, bool is_hidden, bool do_init)
void ED_area_prevspace(bContext *C, ScrArea *area)
static void split(const char *text, const char *seps, char ***str, int *count)
Read Guarded memory(de)allocation.
void UI_panel_stop_animation(const bContext *C, Panel *panel)
void UI_blocklist_free(const bContext *C, ARegion *region)
void UI_screen_free_active_but_highlight(const bContext *C, bScreen *screen)
void UI_popup_handlers_remove_all(bContext *C, ListBase *handlers)
@ WM_CAPABILITY_WINDOW_DECORATION_STYLES
void ED_area_data_copy(ScrArea *area_dst, ScrArea *area_src, const bool do_free)
void ED_area_data_swap(ScrArea *area_dst, ScrArea *area_src)
BPy_StructRNA * depsgraph
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
OrientationBounds merge(const OrientationBounds &cone_a, const OrientationBounds &cone_b)
void * MEM_callocN(size_t len, const char *str)
void MEM_freeN(void *vmemh)
bool is_scene_time_sync_needed(const bContext &C)
VecBase< int32_t, 2 > int2
int RNA_enum_from_value(const EnumPropertyItem *item, const int value)
const EnumPropertyItem rna_enum_space_type_items[]
int ed_screen_context(const bContext *C, const char *member, bContextDataResult *result)
void screen_animate_area_highlight(wmWindow *win, bScreen *screen, const rcti *rect, float inner[4], float outline[4], float seconds)
int ED_area_icon(const ScrArea *area)
void ED_screen_global_areas_sync(wmWindow *win)
void ED_screen_animation_timer(bContext *C, Scene *scene, ViewLayer *view_layer, int redraws, int sync, int enable)
ScrArea * ED_screen_temp_space_open(bContext *C, const char *title, eSpace_Type space_type, int display_type, bool dialog)
static ScrArea * screen_addarea_ex(ScrAreaMap *area_map, ScrVert *bottom_left, ScrVert *top_left, ScrVert *top_right, ScrVert *bottom_right, const eSpace_Type space_type)
int ED_screen_area_active(const bContext *C)
bool ED_screen_stereo3d_required(const bScreen *screen, const Scene *scene)
wmWindow * ED_screen_window_find(const bScreen *screen, const wmWindowManager *wm)
static void screen_global_area_refresh(wmWindow *win, bScreen *screen, const eSpace_Type space_type, GlobalAreaAlign align, const rcti *rect, const short height_cur, const short height_min, const short height_max)
static void screen_set_3dview_camera(Scene *scene, ViewLayer *view_layer, ScrArea *area, View3D *v3d)
Scene * ED_screen_scene_find(const bScreen *screen, const wmWindowManager *wm)
static void screen_refresh_if_needed(bContext *C, wmWindowManager *wm, wmWindow *win)
static void screen_area_set_geometry_rect(ScrArea *area, const rcti *rect)
void screen_change_prepare(bScreen *screen_old, bScreen *screen_new, Main *bmain, bContext *C, wmWindow *win)
static bool screen_areas_can_align(ReportList *reports, bScreen *screen, ScrArea *sa1, ScrArea *sa2, eScreenDir dir)
static ScrArea * screen_area_create_with_geometry(ScrAreaMap *area_map, const rcti *rect, eSpace_Type space_type)
bool area_regions_poll(bContext *C, const bScreen *screen, ScrArea *area)
void ED_screen_ensure_updated(bContext *C, wmWindowManager *wm, wmWindow *win)
void screen_new_activate_prepare(const wmWindow *win, bScreen *screen_new)
ScrArea * ED_screen_state_toggle(bContext *C, wmWindow *win, ScrArea *area, const short state)
ScrArea * ED_screen_area_find_with_spacedata(const bScreen *screen, const SpaceLink *sl, const bool only_visible)
void area_getoffsets(ScrArea *sa_a, ScrArea *sa_b, const eScreenDir dir, int *r_offset1, int *r_offset2)
static void region_cursor_set(wmWindow *win, bool swin_changed)
void ED_screen_refresh(bContext *C, wmWindowManager *wm, wmWindow *win)
void ED_screen_full_restore(bContext *C, ScrArea *area)
static void screen_verts_halign(const wmWindow *win, const bScreen *screen, const short from_x, const short to_x)
static bool region_poll(const bContext *C, const bScreen *screen, const ScrArea *area, const ARegion *region)
eScreenDir area_getorientation(ScrArea *sa_a, ScrArea *sa_b)
ScrArea * ED_screen_full_newspace(bContext *C, ScrArea *area, int type)
static void screen_global_statusbar_area_refresh(wmWindow *win, bScreen *screen)
void ED_screen_do_listen(bContext *C, const wmNotifier *note)
void ED_screens_init(bContext *C, Main *bmain, wmWindowManager *wm)
static void screen_delarea(bContext *C, bScreen *screen, ScrArea *area)
bool screen_area_close(bContext *C, ReportList *reports, bScreen *screen, ScrArea *area)
void ED_screen_global_areas_refresh(wmWindow *win)
bool ED_screen_change(bContext *C, bScreen *screen)
Change the active screen.
bScreen * ED_screen_state_maximized_create(bContext *C)
void ED_screen_restore_temp_type(bContext *C, ScrArea *area)
ScrArea * area_split(const wmWindow *win, bScreen *screen, ScrArea *area, const eScreenAxis dir_axis, const float fac, const bool merge)
void screen_change_update(bContext *C, wmWindow *win, bScreen *screen)
static void screen_verts_valign(const wmWindow *win, const bScreen *screen, const short from_y, const short to_y)
static bool screen_area_join_aligned(bContext *C, ReportList *reports, bScreen *screen, ScrArea *sa1, ScrArea *sa2)
void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
static bool screen_area_join_ex(bContext *C, ReportList *reports, bScreen *screen, ScrArea *sa1, ScrArea *sa2, bool close_all_remainders)
void ED_area_exit(bContext *C, ScrArea *area)
static ScrArea * screen_addarea(bScreen *screen, ScrVert *left_bottom, ScrVert *left_top, ScrVert *right_top, ScrVert *right_bottom, const eSpace_Type space_type)
static void screen_global_topbar_area_refresh(wmWindow *win, bScreen *screen)
static bScreen * screen_state_to_nonnormal(bContext *C, wmWindow *win, ScrArea *toggle_area, int state)
void ED_screen_animation_timer_update(bScreen *screen, int redraws)
void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
blender::StringRefNull ED_area_name(const ScrArea *area)
void ED_update_for_newframe(Main *bmain, Depsgraph *depsgraph)
static void screen_cursor_set(wmWindow *win, const int xy[2])
static bool screen_areas_align(bContext *C, ReportList *reports, bScreen *screen, ScrArea *sa1, ScrArea *sa2, const eScreenDir dir)
void screen_data_copy(bScreen *to, bScreen *from)
static bool screen_regions_poll(bContext *C, wmWindow *win, const bScreen *screen)
void ED_screen_scene_change(bContext *C, wmWindow *win, Scene *scene, const bool refresh_toolsystem)
static ScrArea * screen_area_trim(bContext *C, bScreen *screen, ScrArea **area, int size, eScreenDir dir, bool reverse)
static ARegion * time_top_left_3dwindow(bScreen *screen)
void ED_region_remove(bContext *C, ScrArea *area, ARegion *region)
static int screen_global_header_size()
bScreen * screen_add(Main *bmain, const char *name, const rcti *rect)
void ED_region_exit(bContext *C, ARegion *region)
static void region_cursor_set_ex(wmWindow *win, ScrArea *area, ARegion *region, bool swin_changed)
void ED_screen_full_prevspace(bContext *C, ScrArea *area)
Scene * ED_screen_scene_find_with_window(const bScreen *screen, const wmWindowManager *wm, wmWindow **r_window)
int screen_area_join(bContext *C, ReportList *reports, bScreen *screen, ScrArea *sa1, ScrArea *sa2)
void screen_area_spacelink_add(const Scene *scene, ScrArea *area, eSpace_Type space_type)
ScrVert * screen_geom_vertex_add(bScreen *screen, short x, short y)
ScrEdge * screen_geom_edge_add_ex(ScrAreaMap *area_map, ScrVert *v1, ScrVert *v2)
ScrVert * screen_geom_vertex_add_ex(ScrAreaMap *area_map, short x, short y)
ScrEdge * screen_geom_find_active_scredge(const wmWindow *win, const bScreen *screen, const int mx, const int my)
ScrEdge * screen_geom_edge_add(bScreen *screen, ScrVert *v1, ScrVert *v2)
bool screen_geom_edge_is_horizontal(ScrEdge *se)
void screen_geom_vertices_scale(const wmWindow *win, bScreen *screen)
Main screen-layout calculation function.
short screen_geom_find_area_split_point(const ScrArea *area, const rcti *window_rect, const eScreenAxis dir_axis, float fac)
#define SCREEN_DIR_IS_HORIZONTAL(dir)
AZone * ED_area_actionzone_find_xy(ScrArea *area, const int xy[2])
#define SCREEN_DIR_IS_VERTICAL(dir)
#define AREAJOINTOLERANCEX
#define AREA_CLOSE_FADEOUT
#define AREAJOINTOLERANCEY
ARegionRuntimeHandle * runtime
ScrGlobalAreaData * global
SpaceLink *(* create)(const ScrArea *area, const Scene *scene)
int(* space_icon_get)(const ScrArea *area)
void(* exit)(wmWindowManager *wm, ScrArea *area)
blender::StringRefNull(* space_name_get)(const ScrArea *area)
struct wmTimer * animtimer
struct ARegion * active_region
WindowManagerRuntimeHandle * runtime
struct wmEvent * eventstate
struct WorkSpaceInstanceHook * workspace_hook
void WM_cursor_set(wmWindow *win, int curs)
void WM_draw_region_free(ARegion *region)
bool WM_cursor_test_motion_and_update(const int mval[2])
void WM_window_status_area_tag_redraw(wmWindow *win)
void WM_event_modal_handler_region_replace(wmWindow *win, const ARegion *old_region, ARegion *new_region)
void WM_event_modal_handler_area_replace(wmWindow *win, const ScrArea *old_area, ScrArea *new_area)
void WM_event_add_notifier(const bContext *C, uint type, void *reference)
void WM_event_ui_handler_region_popup_replace(wmWindow *win, const ARegion *old_region, ARegion *new_region)
void WM_event_remove_handlers_by_area(ListBase *handlers, const ScrArea *area)
void WM_event_remove_handlers(bContext *C, ListBase *handlers)
void WM_event_add_mousemove(wmWindow *win)
bool WM_gizmo_highlight_set(wmGizmoMap *gzmap, wmGizmo *gz)
void WM_msgbus_clear_by_owner(wmMsgBus *mbus, void *owner)
blender::int2 WM_window_native_pixel_size(const wmWindow *win)
void WM_window_ensure_active_view_layer(wmWindow *win)
bool WM_window_is_main_top_level(const wmWindow *win)
wmWindow * WM_window_open_temp(bContext *C, const char *title, int space_type, bool dialog)
WorkSpaceLayout * WM_window_get_active_layout(const wmWindow *win)
void WM_event_timer_sleep(wmWindowManager *wm, wmWindow *, wmTimer *timer, bool do_sleep)
void WM_window_dpi_set_userdef(const wmWindow *win)
void WM_window_set_active_screen(wmWindow *win, WorkSpace *workspace, bScreen *screen)
wmTimer * WM_event_timer_add(wmWindowManager *wm, wmWindow *win, const wmEventType event_type, const double time_step)
bool WM_window_is_temp_screen(const wmWindow *win)
void WM_window_rect_calc(const wmWindow *win, rcti *r_rect)
eWM_CapabilitiesFlag WM_capabilities_flag()
ViewLayer * WM_window_get_active_view_layer(const wmWindow *win)
Scene * WM_window_get_active_scene(const wmWindow *win)
void WM_event_timer_remove(wmWindowManager *wm, wmWindow *, wmTimer *timer)
WorkSpace * WM_window_get_active_workspace(const wmWindow *win)
bScreen * WM_window_get_active_screen(const wmWindow *win)
void WM_window_decoration_style_apply(const wmWindow *win, const bScreen *screen)