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| static PrefetchJob * | blender::seq::seq_prefetch_job_get (Scene *scene) |
| bool | blender::seq::seq_prefetch_job_is_running (Scene *scene) |
| static void | blender::seq::seq_prefetch_job_scrubbing_set (Scene *scene, bool is_scrubbing) |
| static bool | blender::seq::seq_prefetch_job_is_waiting (Scene *scene) |
| static Strip * | blender::seq::original_strip_get (const Strip *strip, ListBase *seqbase) |
| static Strip * | blender::seq::original_strip_get (const Strip *strip, Scene *scene) |
| static RenderData * | blender::seq::get_original_context (const RenderData *context) |
| Scene * | blender::seq::prefetch_get_original_scene (const RenderData *context) |
| Scene * | blender::seq::prefetch_get_original_scene_and_strip (const RenderData *context, const Strip *&strip) |
| static bool | blender::seq::seq_prefetch_is_cache_full (Scene *scene) |
| static int | blender::seq::seq_prefetch_cfra (PrefetchJob *pfjob) |
| static AnimationEvalContext | blender::seq::seq_prefetch_anim_eval_context (PrefetchJob *pfjob) |
| void | blender::seq::seq_prefetch_get_time_range (Scene *scene, int *r_start, int *r_end) |
| static void | blender::seq::seq_prefetch_free_depsgraph (PrefetchJob *pfjob) |
| static void | blender::seq::seq_prefetch_update_depsgraph (PrefetchJob *pfjob) |
| static void | blender::seq::seq_prefetch_init_depsgraph (PrefetchJob *pfjob) |
| static void | blender::seq::seq_prefetch_update_area (PrefetchJob *pfjob) |
| void | blender::seq::prefetch_stop_all () |
| void | blender::seq::prefetch_stop (Scene *scene) |
| static void | blender::seq::seq_prefetch_update_context (const RenderData *context) |
| static void | blender::seq::seq_prefetch_update_scene (Scene *scene) |
| static void | blender::seq::seq_prefetch_update_active_seqbase (PrefetchJob *pfjob) |
| static void | blender::seq::seq_prefetch_resume (Scene *scene) |
| void | blender::seq::seq_prefetch_free (Scene *scene) |
| static blender::VectorSet< Strip * > | blender::seq::query_scene_strips (Editing *ed) |
| static bool | blender::seq::seq_prefetch_scene_strip_is_rendered (const Scene *scene, ListBase *channels, ListBase *seqbase, blender::Span< Strip * > scene_strips, int timeline_frame, SeqRenderState state) |
| static bool | blender::seq::seq_prefetch_must_skip_frame (PrefetchJob *pfjob, ListBase *channels, ListBase *seqbase) |
| static bool | blender::seq::seq_prefetch_need_suspend (PrefetchJob *pfjob) |
| static void | blender::seq::seq_prefetch_do_suspend (PrefetchJob *pfjob) |
| static void * | blender::seq::seq_prefetch_frames (void *job) |
| static PrefetchJob * | blender::seq::seq_prefetch_start_ex (const RenderData *context, float cfra) |
| void | blender::seq::seq_prefetch_start (const RenderData *context, float timeline_frame) |
| bool | blender::seq::prefetch_need_redraw (const bContext *C, Scene *scene) |